Bill the Pony

  • Card Talk Season 5 Episode 32
    • Video episode
    • Audio episode

The pack pony that can’t carry anything in the game.

Background

Bill was the only pony for sale in Bree after all the horses and ponies were let loose from The Prancing Pony’s stable. Barliman bought from Bill Ferny to replace Merry’s ponies and gave it to them as they left Bree. Sam well cared for Bill until he had to be let loose at the West gate of Moiria. After The One Ring’s destruction, Sam and Bill were reunited in Bree.

Card Theme

The cost reduction when Sam is in play is very thematic. Sam demonstrated significant feeling and concern for the poor pony. He insisted Bill continue on the journey with them as they left Rivendell. He did not want to leave Bill outside Moria pleading with Gandalf to take the pony with them. Returning to Bree, he expressed that he had worried about Bill many times since their parting at Moria what became of Bill.

The hit bonus Bill gives Hobbits is not very thematic. Most hit point bonuses in the game come from armor attachments like Citadel Plate, Ring Mail, Ancestral Armor, and more. These make sense in that they protect people effectively making them more durable in combat. Ent Draught is another attachment that gives hit points that makes sense considering it makes trees and people healthier and taller. In that line of thinking, Bill carrying the hobbits provisions heled keep them healthy. Still it feels like that is a stretch.

Another complaint about the card’s theme is that Bill can’t have attachments. He is used as a pack animal. He should be able to carry certain item attachments like Spare Hood and Cloak or Spare Pipe at least. Arguably he still shouldn’t be able to use them, but maybe having the ability to put item attachments facedown under his card to stow them. It could at least be useful for the hand size hate in Ringmaker. Seems like a wasted opportunity to make him more thematic and interesting of a card.

Card Synergies and Interactions

Hobbits

Hobbits often have less hit points that characters in other traits. This is most evident with the hobbit heroes that typically have 2 hit points. The only hobbit heroes with more are Sam, Tom Cotton, Fatty Bolger, and both Baggins sphere versions of Bilbo. Giving them more hit points increases their chances of survival particularly in quests with a lot of direct damage.

Fellowship

Bill qualifies as a unique character for the Fellowship contract. Getting one out for free with Sam in play can help it flip faster. This is very helpful considering it requires 9 unique characters in play. Then once it flips each character gets +1 willpower, attack, and defense. This can turn Bill into a very efficient 2 willpower and 2 attack ally. It is also one of the very few ways to buff him because of the “cannot have attachments” restriction.

Messenger of the King

Unfortunately this is a nonbo with Bill. Bill can’t have attachments and since Messenger of the King has to attach to make a unique character into a hero it won’t work on Bill.

Quest Specific

If you playing Hobbits in the Haradrim cycle or the LOTR Saga then Bill is great to have along. Many of the quests feature archery. Direct damage for several rounds combined with the low hit point pools of Hobbit heroes leaves little margin for error.

Ring Rating

Card Talk uses the highly scientific yet arbitrary scale of 1 ring for the card to rule them all to 10 to be cast back into the fiery chasm from whence it came.

I rate Bill at 7 rings. He’s basically a Guard of the Citadel that is unique, with a significant drawback, a narrow conditional discount, and a tribal bonus. Unless you’re playing Hobbits and/or Sam Gamgee, there’s little reason to play Bill. It is very nice that the bonus helps offset one of the primary weaknesses of Hobbits.

  • Dave – 5
  • Grant – TBR
  • Ted – 5
  • Matt – 7
  • Micah – 4
  • Average 5.25

External Links

Sample Decks

Bond of Hobbitship by Dave Walsh

This is solo hobbit deck. There are no cards that are ranged (sorry Hobbit Archer) or sentinel. If you have never tried to play hobbits, this may be a great place to start.

The fun of this deck is that you aren’t necessarily looking for anything in particular in your opening hand to get the deck going. You may need something quest specific, but this deck really relies on the versatility of the hobbits to get you going.

Main Deck

Hero (4)
Frodo Baggins (Conflict at the Carrock)
Merry (The Black Riders)
Pippin (The Black Riders)
Sam Gamgee (The Black Riders)

Contract (0)
1x Bond of Friendship (The Fortress of Nurn)

Ally (20)
2x Bilbo Baggins (The Road Darkens)
2x Bill the Pony (The Black Riders)
2x Boromir (The Road Darkens)
2x Farmer Maggot (The Black Riders)
2x Gaffer Gamgee (Mount Gundabad)
2x Gandalf (Core Set)
2x Quickbeam (The Treason of Saruman)
2x Rosie Cotton (The Mountain of Fire)
2x Treebeard (The Antlered Crown)
2x Warden of Healing (The Long Dark)

Attachment (18)
2x Boots from Erebor (Khazad-dûm)
2x Dagger of Westernesse (The Black Riders)
2x Fast Hitch (The Dead Marshes)
2x Hobbit Cloak (The Black Riders)
2x Red Book of Westmarch (The Land of Sorrow)
2x Ring Mail (The Long Dark)
2x Spare Pipe (The Land of Sorrow)
2x The Arkenstone (The Withered Heath)
2x Unexpected Courage (Core Set)

Event (12)
2x A Test of Will (Core Set)
2x Hasty Stroke (Core Set)
2x Peace, and Thought (Shadow and Flame)
2x Raise the Shire (The Mountain of Fire)
2x Sneak Attack (Core Set)
2x The Shirefolk (Mount Gundabad)

4 Heroes, 50 Cards
Cards up to The Fortress of Nurn

Decklist built and published on RingsDB.

The Revolving Door Fellowship by BGamerJoe

From the deck description:

The goal is to get to 9 characters as soon as possible, but you have to be careful to not include too many cheap and easy allies or you’ll be pretty disappointed with your final Fellowship when you arrive. Also, I found that playing a Fellowship deck can become boring later in the game if you get your nine in place. You continue to draw allies you can’t play and planning phases become non-existent in solo or very tedious in multiplayer. I tried to put together a deck where there’s a balance of allies that are easy to get into play quickly to get you closer to 9 and expensive heavy-hitters that make the Fellowship powerful when you get there. The other theme of the deck is flexibility. Gandalf, Ghan, and Folco all have ways to leave play and Timely Aid, Sneak Attack and A Very Good Tale all let you get characters into play outside the standard planning phase. This means that even after you reach the magic number of 9, you can continue to upgrade your fellowship as opportunity presents itself and you can also “patch up” your fellowship during the quest or combat phase if a quest effect takes out an ally and leaves you with less that 9 characters. I’ve found it entertaining to play in solo and multiplayer and the power level is high enough to complete a wide variety of quests.

Main Deck

Hero (3)
Folco Boffin (The Dungeons of Cirith Gurat)
Frodo Baggins (A Shadow in the East)
Pippin (The Black Riders)

Contract (0)
1x Fellowship (A Shadow in the East)

Ally (28)
1x Bill the Pony (The Black Riders)
1x Ceorl (Temple of the Deceived)
1x Eldahir (The Thing in the Depths)
1x Faramir (Core Set)
1x Firyal (The Mûmakil)
2x Gaffer Gamgee (Mount Gundabad)
2x Gandalf (Core Set)
1x Gandalf (Over Hill and Under Hill)
1x Ghân-buri-Ghân (The Flame of the West)
1x Gildor Inglorion (The Hills of Emyn Muil)
1x Gimli (The Treason of Saruman)
2x Gléowine (Core Set)
1x Haldir of Lórien (A Journey to Rhosgobel)
3x Henamarth Riversong (Core Set)
3x Ioreth (A Storm on Cobas Haven)
1x Mablung (The Land of Shadow)
1x Merry (A Shadow in the East)
1x Quickbeam (The Treason of Saruman)
1x Rosie Cotton (The Mountain of Fire)
2x Treebeard (The Antlered Crown)

Attachment (5)
3x Resourceful (The Watcher in the Water)
1x The Arkenstone (The Withered Heath)
1x The One Ring (A Shadow in the East)

Event (18)
3x A Very Good Tale (Over Hill and Under Hill)
3x Drinking Song (Mount Gundabad)
3x Sneak Attack (Core Set)
1x The Free Peoples (Beneath the Sands)
3x The Master Ring (A Shadow in the East)
2x The Shirefolk (Mount Gundabad)
3x Timely Aid (The Redhorn Gate)

3 Heroes, 51 Cards
Cards up to A Shadow in the East

Sideboard

Attachment (3)
3x Elf-stone (The Black Riders)

Event (6)
3x Daeron’s Runes (Foundations of Stone)
3x The Ruling Ring (A Shadow in the East)

Decklist built and published on RingsDB.

Gwaihir (Hero)

  • Player Card Categories 
    • Enters Play
    • Leaves Play

The art doesn’t show him with a tiny crown, but the card demonstrates why he deserves it.

Background

Gwaihir is the most prominent Eagle of the Misty Mountains which are the descendants of Manwe’s servants in the First and Second Ages, the Great Eagles. He is only one of three Eagles to be named in the trilogy along with Landroval and Meneldor. The first mention of Gwaihir is when Gandalf explains to Frodo how he was rescued from Orthanc. His second mention is in yet another Gandalf telling tale of his exploits this time to Aragorn, Gimli, and Legolas. This one relating that Gwaihir carried him from the mountaintop where he slew the Balrog after being returned to life to Lothlorien and then did some scouting for him along the River Anduin. Gwaihir makes his third appearance as one of the three eagles to fly to Fields of Cormallen and eventually Mount Doom to rescue Sam and Frodo after The One Ring’s destruction.

Card Theme

The readying Gwaihir whenever an Eagle enters or leaves play as Gwaihir preparing to swoop down on some enemies right after another eagle gets out of the way. It could also show Gwaihir being a lead from the front type of leader to the Eagles. He’s not going to let them go in alone against the forces the Shadow. He’s going to be right there with them divebombing the orcs.

Card Synergies and Interactions

Eagle Allies

The more Eagle allies you or the other players run in your decks, the more times you can ready Gwahir. The primary ones for this are Eagle Emissary, Vassel of the Winglord, Wilyador, and Winged Guardian since they can discard themselves. This also synergizes well with returning Descendent of Thorondor and Meneldor to hand with Born Aloft, Meneldor’s Flight, or Flight of the Eagles to maximize their enter and leave play effects.

Put Ally into Play

Another way to ready Gwaihir is to just put the Eagle allies into play. Sneak Attack from the core set is the staple card of this effect. It works great for a combat phase ready especially if Gwaihir committed to the quest. The ally is put into play to ready Gwaihir and he’ll ready at the end of combat when the ally is returned. Horns! Horns! Horns! is a Doomed alternative, but then it shuffles the ally into the deck rather than returning it to the player’s hand. Gwaihir’s Debt offers an is in sphere option to ready him twice in combat. The requirement to have an Istari and Eagle in play can be a little restrictive unless using hero Radagast, Gandalf, or Saruman. It’s also not as consistent since it is from the top 5 of the deck.

More general ally mustering cards like A Very Good Tale, Send for Aid, Timely Aid, Vilya, and The Red Arrow can also help get another Eagle ally into play. Like Gwaihir’s Debt, they are not as reliable since it is possible to whiff if there isn’t one near the top of the deck.

Stand and Fight also offers a way to put an Eagle ally into play outside the planning phase. Akin to the ally mustering effects, the ally won’t necessarily leave play triggering another ready. It does have the added bonus of being able to bring back one of the self discarding Eagles.

Unrestricted Attachments

Gwaihir’s constant effect keeps him from readying in the refresh phase is drawback to offset his readying ability. Unexpected Courage can offset this drawback and help Gwaihir function in the mid to late game if the supply of Eagle allies runs short.

Gwaihir’s other constant effect that he can’t have restricted attachments and his biggest drawback compared to other Tactics heroes. Tactics has the most restricted attachments of any of the spheres and most are centered on making characters better in combat. Gwaihir has a strong attack with decent defense and hit points, but he is prohibited from many of the best attachments to increase them. There are still a few options to help him be a better defender and attacker. Ent Draught, Self Preservation, and Lembas can give him some additional hit points and healing to help survive attacks with just his base defense. Dunedain Warning even with just one copy attached gets his defense up to 4 and on par with Beregond. Dunedain Mark gives a way to boost his attack further. He can even wield the Black Arrow to gain +5 for a single attack. He probably has to carry the arrow in his talons and just release it at target during a swoop down to “launch” it, but it could work. These few options, however, aren’t the best way to boost his attack and defense.

Support of the Eagles

Support of the Eagles is the best unrestricted attachment for Gwaihir. It is in-sphere. The bonus it gives is based on an Eagle ally’s stats so it synergizes already running many Eagle allies. The bonus lasts until the end of the phase meaning it can be exhausted at the beginning of combat to get a boost from Vassel of the Winglord, Wilyador, or Winged Guardian. Those allies can be used then to block or attack. Timed just right, this can give let Gwaihir defend and attack several times in a single combat phase. For example, Gwaihir could defend an enemy, then Winged Guardian defends another, the Guardian leaves play, Gwaihir readies, Gwaihir attacks an enemy, Vassel of the Winglord attacks another enemy, Vassel is discarded, Gwaihir readies, and is ready to attack another enemy. Even if there isn’t another enemy engaged with the Gwaihir player, he has ranged to attack across the table.

Ring Rating

Card Talk uses the highly scientific yet arbitrary scale of 1 ring for the card to rule them all to 10 to be cast back into the fiery chasm from whence it came.

I’m going to rate Gwaihir at 4 rings. My initial rating for him was 5 because he’s a better multiplayer hero. I have played him solo and he is fine with enough Eagle allies and at least one Unexpected Courage that he can consistently ready at least once a turn. He is a hero you really need to build around. It effectively limits him to Eagle decks which tend to be low on willpower and combat oriented. In true solo, where the deck needs to handle all aspects of the quest can be too limiting. That he has both Ranged and Sentinel reinforces that he is stronger in a multiplayer setting. In multiplayer especially if another player also has Eagle allies, he can be incredibly good.

What pushed him into a 4 for me is the fun factor. He introduces a lot of interesting timing decisions to the Eagle archetype. Smart play with cards like Sneak Attack and Gwaihir’s Debt can make Gwaihir play like pre-errata Tactics Boromir. This really makes Eagles play a bit more like Silvans with the Eagles swooping in and out of play. Late game with a built up Eagles of the Misty Mountains and a Support of the Eagles, Gwaihir can take some beefy enemies alone. He’s a really fun hero for fans of Eagles and those that want to capitalize on them leaving play besides just with Eagles of the Misty Mountains.

  • Dave – 3
  • Grant – 5
  • Ted – TBR
  • Matt – 4
  • Matthew Dempsey – 1

External Links

Sample Decks

Slippery… Eagles? by Dave Walsh

Eagle deck designed to benefit from them entering and leaving play with Gwaihir and Tactic Eomer. Leadership Frodo provides a way to ready Gwaihir if needed.

Main Deck

Hero (3)
Éomer (The Voice of Isengard)
Frodo Baggins (A Shadow in the East)
Gwaihir (The Land of Sorrow)

Ally (18)
3x Descendant of Thorondor (The Hills of Emyn Muil)
3x Eagle Emissary (The Land of Sorrow)
3x Eagles of the Misty Mountains (Return to Mirkwood)
2x Meneldor (Roam Across Rhovanion)
2x Radagast (A Journey to Rhosgobel)
3x Vassal of the Windlord (The Dead Marshes)
2x Wilyador (The Land of Sorrow)

Attachment (18)
2x Gúthwinë (The Mountain of Fire)
2x Necklace of Girion (The Wilds of Rhovanion)
2x Rod of the Steward (Flight of the Stormcaller)
2x Rohan Warhorse (The Voice of Isengard)
3x Secret Vigil (The Lost Realm)
3x Steward of Gondor (Core Set)
1x Strength and Courage (The City of Ulfast)
2x Support of the Eagles (Return to Mirkwood)
1x The One Ring (A Shadow in the East)

Event (15)
3x Flight of the Eagles (Roam Across Rhovanion)
3x Meneldor’s Flight (The Hills of Emyn Muil)
3x Sneak Attack (Core Set)
3x The Eagles Are Coming! (The Hunt for Gollum)
3x Valiant Sacrifice (Core Set)

3 Heroes, 51 Cards
Cards up to The Land of Sorrow

Sideboard

Ally (3)
3x Eagle of the North (Roam Across Rhovanion)

Decklist built and published on RingsDB.

Rohan and Eagles Race Wainriders by Matt Kell

This deck uses ALEP’s Last Alliance contact and has a readying focus so that the heroes are available for the appropriate racing test in Challenge of the Wainriders. Westfold Horse-Breaker in particular is key. You can use the contract in order to get Gwaihir to ready along with Eowyn or Thengel. Once Light-footed Steed is on one of them, all the heroes can ready from the discard.

Main Deck

Hero (3)
Éowyn (Core Set)
Gwaihir (The Land of Sorrow)
Thengel (ALeP – Children of Eorl)

Contract (0)
1x The Last Alliance (ALeP – Children of Eorl)

Ally (25)
3x Escort from Edoras (A Journey to Rhosgobel)
3x Gamling (The Land of Shadow)
1x Grimbold (The Flame of the West)
1x Meneldor (Roam Across Rhovanion)
2x Morwen Steelsheen (ALeP – Children of Eorl)
2x The Riddermark’s Finest (The Hills of Emyn Muil)
1x Théodwyn (ALeP – Children of Eorl)
3x Vassal of the Windlord (The Dead Marshes)
3x Westfold Horse-breaker (The Hunt for Gollum)
3x Wilyador (The Land of Sorrow)
3x Winged Guardian (The Hunt for Gollum)

Attachment (16)
3x Golden Shield (The Flame of the West)
3x Horn of the Mark (The City of Ulfast)
3x Light-footed Steed (ALeP – Children of Eorl)
2x Snowmane (The Land of Shadow)
3x Thrór’s Key (On the Doorstep)
2x Unexpected Courage (Core Set)

Event (9)
3x A Test of Will (Core Set)
3x Flight of the Eagles (Roam Across Rhovanion)
3x The Eagles Are Coming! (The Hunt for Gollum)

3 Heroes, 50 Cards
Cards up to ALeP – Children of Eorl

Sideboard

Hero (1)
Éowyn (The Flame of the West)

Ally (3)
3x Eagle of the North (Roam Across Rhovanion)

Attachment (6)
3x Ancient Mathom (A Journey to Rhosgobel)
3x Born Aloft (Conflict at the Carrock)

Event (3)
3x Ride to Ruin (The Hills of Emyn Muil)

Deck built on RingsDB.

Gwaihir Gets The Bling by bobbymcbobface

A deck designed solely to see how many useful attachments could put on Gwaihir.

Main Deck

Hero (3)
Bilbo Baggins (Mount Gundabad)
Gwaihir (The Land of Sorrow)
Radagast (The Fate of Wilderland)

Ally (19)
3x Descendant of Thorondor (The Hills of Emyn Muil)
3x Eagles of the Misty Mountains (Return to Mirkwood)
2x Landroval (A Journey to Rhosgobel)
3x Meneldor (Roam Across Rhovanion)
2x Messenger Raven (The Fate of Wilderland)
3x Vassal of the Windlord (The Dead Marshes)
3x Winged Guardian (The Hunt for Gollum)

Attachment (21)
1x Black Arrow (On the Doorstep)
2x Fast Hitch (The Dead Marshes)
1x Magic Ring (The Crossings of Poros)
1x Mithril Shirt (The Fate of Wilderland)
2x Necklace of Girion (The Wilds of Rhovanion)
3x Radagast’s Staff (The Fate of Wilderland)
1x Song of Travel (The Hills of Emyn Muil)
2x Sting (Mount Gundabad)
2x Support of the Eagles (Return to Mirkwood)
1x The Arkenstone (The Withered Heath)
2x Wizard Pipe (The Road Darkens)
3x Woodmen’s Clearing (The Withered Heath)

Event (10)
3x Flight of the Eagles (Roam Across Rhovanion)
2x Gwaihir’s Debt (The Fate of Wilderland)
3x Meneldor’s Flight (The Hills of Emyn Muil)
2x The Eagles Are Coming! (The Hunt for Gollum)

3 Heroes, 50 Cards
Cards up to The Land of Sorrow

Sideboard

Ally (3)
3x Eagle of the North (Roam Across Rhovanion)

Decklist built and published on RingsDB.

Eagles of the Misty Mountains

The capstone card of the Eagles cards released in the first cycle of the game. While 4 resources can be a big investment in LOTR LCG, this is one is very much worth it.

Background

The Eagles of the Misty Mountains were descendants of the Great Eagles, servants of Manwe in the First and Second Ages. They came to the aid of Gandalf, Bilbo, and Thorin’s Company when trapped in trees after escaping from dungeons dim and caverns deep pursued by goblins and wargs. They also aided the men, elves, dwarves in the Battle of Five Armies turning the tide along with the arrival of Beorn. In the Lord of the Rings, their involvement is more off-screen as Gandalf later relates to Frodo his rescue from Orthanc by Gwaihir . Then again, Galadriel sends Gwaihir to retrieve Gandalf from the top of Celebdil after his battle with the Balrog. They join the Battle of the Morannon as Aragorn leads the armies of the West against Sauron as a distraction for Frodo. Most notably Gwaihir, Meneldor, and Landroval fly to Mount Doom after The One Ring’s destruction to save Frodo and Sam.

Card Theme

This card is incredibly thematic. You can easily imagine a Vassel of the Winglord swooping down from sky to attack an orc and then flying back up to rejoin the convocation. This card represents that as those Eagle allies with discard effects getting attached to it making the whole convocation stronger.

Card Synergies and Interactions

Other Eagle Allies

The more Eagle allies you run in your deck, the more potential attachments you have to build up the Eagles of the Misty Mountain’s attack and defense. The primary ones for this are Eagle Emissary, Vassel of the Winglord, Wilyador, and Winged Guardian since they can discard themselves. Descendent of Thorondor and Meneldor could be attached too after using Born Aloft, Meneldor’s Flight, or Flight of the Eagles to trigger their leave play effects. Although, you might really want to just return them to your hand to replay them.

Put Ally into Play & Resource Acceleration

The Eagles allies that discard themselves tend to be the cheaper ones that can get into play early. Eagles of the Misty Mountains at 4 cost are difficult to play early in the game before discarding any other Eagle allies. Having any effects that can put allies into play or accelerate your resources to play them helps the Eagles build up more attachments quickly.

Top among put into play effects is Vilya which for the cost of exhausting Elrond can put the top card of a deck into play. The classic ally mustering card, A Very Good Tale could be difficult to get an Eagles of the Misty Mountains with only the cheaper Eagle allies. A little trick is to an ally put into play via Gwaihir’s Debt, Sneak Attack, or Horns! Horns! Horns! Meneldor, Descendent of Thorondor, or Gandalf core set ally are good ones to use for triggering their enter and leave play effects along with higher costs.

For decks with a lot of questing power, Elf-Stone and the side quest Send for Aid are good options for getting the Eagles of the Misty Mountains in play. Hirgon is another popular resource acceleration choice. He can reduce the cost by 1 when the player quests successfully. He has additional combat synergy since the ability has the option to add 1 attack and defense when played with his ability at the cost of 1 threat.

Low threat Tactics heroes like Merry, Éowyn, Na’asiyah, and Tom Cotton or Messenger of the King and Grey Wanderer contracts can also allow for 2 great options in Secrecy. Resourceful can provide amazing value over the course of a game providing an extra resource for the Secrecy cost discounted cost of 1. Timely Aid will search the top 5 cards for an ally to put into play also for the low, low 1 cost. It’s not necessarily a reliable means for getting Eagles of the Misty Mountains into play without some player deck manipulation like Imladris Stargazer’s rearranging the top 5 cards or swapping the top card with Wizard Pipe. One advantage for Timely Aid is that there are a few other expensive Eagle allies that it can help with. Also it could put one other ally that will help play Eagles.

The much maligned Radagast ally offers creature specific resource acceleration. His cost of 5 is more prohibitive then Resourceful played out of Secrecy. If put into play with Timely Aid, Elf-Stone, A Very Good Tale, etc. then it still provides a good value. Additionally, you an make use of his staff to lower the cost of the Eagles to 2. Wizard Pipe can also be put on him to set up Eagles for a second Timely Aid. Of course, you can always run his hero version which provides access to Word of Command to find the staff or Eagles to help get them out sooner than later.

Ally Readying

Ally readying effects let you get more use out of their solid base stats or hopefully their built up attack and defense. Radagast’s Staff offers this effect along with the cost discount to play the Eagles. Also in hero specific attachments, Narya can ready them and boost their combat stats further. Ever Vigilant is the base ally readying event from the core set. Spare Hood and Cloak is cheap option for a single ready if there is another ally that isn’t needed or used often. Long Lake Trader could always move Spare Hood and Cloak back to an available character. Leadership Faramir hero‘s ability to ready an ally on engagement isn’t as useful as the others since it means the readying will only help to use Eagles to quest or defend an immediate attack prior to step 5. Their 2 willpower is still good for questing and there are some scenarios where enemies can attack when revealed. It is just not as flexible as the others.

Support of the Eagles

Before Gondorian Fire and Blood of Numenor, there was Support of the Eagles. This is the other way to take advantage of an Eagles of the Misty Mountains with several attachments. It synergized incredibly well with pre-errata Tactics Boromir because he could ready multiple times during combat. In modern decks, it has found a new preferred target, Gwaihir hero. Gwaihir readies as any Eagle leaves play that can be attached to Eagles of the Misty Mountains allowing Gwaihir to take advantage of that stat boost immediately.

Grappling Hook

This card can let you leverage the Eagles attack stat for questing outside of a Battle quest. It could easily provide a mid to late game questing push to get through at particularly bad stage or rush to the end. The Haradrim cycle has a couple quests where it can be important to push through a stage quickly. Race for Harad in particular is one where having the option to convert strong attack into a questing boost at the end before the orcs catch up can be very valuable.

Quest Specific

The Eagles of the Misty Mountains can be very helpful in quests with the Battle and Siege keywords. Quests with those keywords have characters quest with their attack and defense stats. These are featured in all three of the Heirs of Numenor quests. They’re also good to use in Battle of the Five Armies aside from thematic reasons as Battle and Siege show up in that quest as well.

Ring Rating

Card Talk uses the highly scientific yet arbitrary scale of 1 ring for the card to rule them all to 10 to be cast back into the fiery chasm from whence it came.

I rate this card at 3 rings. The Eagles have stats comparable to a 9-10 threat hero and they can get better if you are running other allies with the eagle trait. I’ve found their 2 willpower to be very useful in willpower poor mono-Tactics. It also just very fun to get them into play early and start building up them up into a massive attacker or defender. The main drawback is the high cost especially as you want to play them as early as possible to avoid wasting a discarded or destroyed eagle ally. The high cost, however, is well justified considering what they bring to the table. There are also more 4 costs allies in Tactics that are better, Legolas, or just as good as the Eagles. While I don’t consider them a staple Tactics ally anymore, they’re still a really good value for the cost and only get better the more eagles in the deck.

  • Dave – 5
  • Grant – 4
  • Ted – 3
  • Matt – 3
  • Average – 3.75

External Links

Sample Decks

Eagles of the Misty Riddermark by peacefrog3 (Chris G)

Chris’s deck tries to get as much value as possible from Eagles leaving play as possible. Eomer and Eagles of the Misty Mountains get boosts when any leave play. Chump blocking will generate resources with Horn of Gondor.

Eagles of the Misty Riddermark

Main Deck

Hero (3)
Éomer (The Voice of Isengard)
Éowyn (The Flame of the West)
Théoden (The Morgul Vale)

Ally (24)
1x Bofur (Over Hill and Under Hill)
2x Descendant of Thorondor (The Hills of Emyn Muil)
3x Eagles of the Misty Mountains (Return to Mirkwood)
1x Envoy of Pelargir (Heirs of Númenor)
3x Gandalf (Core Set)
2x Grimbold (The Flame of the West)
1x Guthlaf (The Blood of Gondor)
1x Gwaihir (Trouble in Tharbad)
1x Landroval (A Journey to Rhosgobel)
1x Legolas (The Treason of Saruman)
3x Vassal of the Windlord (The Dead Marshes)
2x Westfold Outrider (The Voice of Isengard)
3x Winged Guardian (The Hunt for Gollum)

Attachment (15)
3x Firefoot (The Dunland Trap)
2x Golden Shield (The Flame of the West)
3x Gondorian Shield (The Steward’s Fear)
2x Grappling Hook (The Grey Havens)
2x Horn of Gondor (Core Set)
3x Spear of the Mark (The Morgul Vale)

Event (10)
3x Feint (Core Set)
2x Foe-hammer (Over Hill and Under Hill)
2x Hail of Stones (Road to Rivendell)
3x The Eagles Are Coming! (The Hunt for Gollum)

Player Side Quest (1)
1x Gather Information (The Lost Realm)

3 Heroes, 50 Cards
Cards up to The Flame of the West

Decklist built and published on RingsDB.

Two Istari Try To Fly Far-i! Gandalf/Eagles! by Attercop! (Shane M)

Shane is having a blast playing this Eagle deck against the Haradrim and a bit of the Vengeance of Mordor cycles. He mentioned something about explaining later some bike spoke card choices in this deck, but I have no idea what he could be referring to. I see a lot of solid resource acceleration and put ally into play options with this deck!

Two Istari Try To Fly Far-i! Gandalf/Eagles!

Main Deck

Hero (1)
Gandalf (The Road Darkens)

Contract (0)
1x The Grey Wanderer (Challenge of the Wainriders)

Ally (20)
3x Descendant of Thorondor (The Hills of Emyn Muil)
3x Eagles of the Misty Mountains (Return to Mirkwood)
1x Gwaihir (Trouble in Tharbad)
1x Landroval (A Journey to Rhosgobel)
2x Meneldor (Roam Across Rhovanion)
3x Radagast (A Journey to Rhosgobel)
3x Vassal of the Windlord (The Dead Marshes)
2x Wilyador (The Land of Sorrow)
2x Winged Guardian (The Hunt for Gollum)

Attachment (12)
3x Gandalf’s Staff (The Road Darkens)
1x Narya (The Grey Havens)
1x Radagast’s Staff (The Fate of Wilderland)
3x Resourceful (The Watcher in the Water)
2x Shadowfax (The Treason of Saruman)
1x Song of Battle (The Dead Marshes)
1x Wizard Pipe (The Road Darkens)

Event (21)
3x A Very Good Tale (Over Hill and Under Hill)
3x Flame of Anor (The Road Darkens)
3x Flight of the Eagles (Roam Across Rhovanion)
3x Gwaihir’s Debt (The Fate of Wilderland)
3x The Eagles Are Coming! (The Hunt for Gollum)
3x Timely Aid (The Redhorn Gate)
3x Word of Command (The Long Dark)

1 Hero, 53 Cards
Cards up to The Land of Sorrow

Decklist built and published on RingsDB.

Legolas Shoots Locations by kattattack22 (Matt Kell)

A mono Tactics deck I played through Against the Shadow where Eagles of Misty Mountains 2 willpower is pretty key.

Main Deck

Hero (3)
Beregond (Heirs of Númenor)
Éowyn (The Flame of the West)
Legolas (Core Set)

Ally (24)
2x Beechbone (The Battle of Carn Dûm)
2x Bofur (Over Hill and Under Hill)
3x Defender of Rammas (Heirs of Númenor)
3x Derndingle Warrior (Escape from Mount Gram)
3x Dúnedain Hunter (The Lost Realm)
3x Eagles of the Misty Mountains (Return to Mirkwood)
2x Gandalf (Core Set)
3x Honour Guard (The Wastes of Eriador)
3x Knights of the Swan (The Steward’s Fear)

Attachment (17)
2x Arod (The Treason of Saruman)
3x Dagger of Westernesse (The Black Riders)
3x Favor of the Valar (The Battle of Carn Dûm)
3x Gondorian Shield (The Steward’s Fear)
3x Rivendell Blade (Road to Rivendell)
3x Secret Vigil (The Lost Realm)

Event (9)
3x Feint (Core Set)
3x Foe-hammer (Over Hill and Under Hill)
3x Hands Upon the Bow (Shadow and Flame)

3 Heroes, 50 Cards
Cards up to The Flame of the West

Sideboard

Hero (1)
Aragorn (The Lost Realm)

Ally (10)
1x Gandalf (Core Set)
3x Grimbold (The Flame of the West)
3x Legolas (The Treason of Saruman)
3x Vassal of the Windlord (The Dead Marshes)

Attachment (5)
3x Dwarven Axe (Core Set)
2x Horn of Gondor (Core Set)

Event (9)
3x Sterner than Steel (The Flame of the West)
3x The Eagles Are Coming! (The Hunt for Gollum)
3x Thicket of Spears (Core Set)

Decklist built and published on RingsDB.