Core Set Campaign
Core Campaign Passage Through Mirkwood – February 6, 2022
For New Player February, I decided to take a break from Vengence of Mordor and start the new core set campaign.
Core Campaign Journey Along the Anduin 1 – February 12, 2022
Continuing with the new core set campaign, I haven’t made any changes to warlock000’s deck.
Core Campaign Journey Along the Anduin 2 – February 12, 2022
I’ve reset after my last attempt went horribly awry with a bad shadow. This time I’m a good player and remember to draw cards with Beravor. It makes a really big difference in my game! Card draw I will say ends up being the MVP.
Core Campaign Escape from Dol Guldur 1 – February 19, 2022
I did not have high hopes that this would be a one and done attempt. I expect it will take many with this deck since my starting willpower is low. I’ll need a combination of good draw and an easy start to make this work. I got a decent draw but the setup wasn’t very…
Core Campaign Escape from Dol Guldur 2 – February 19, 2022
My starting hand ended up being worse than my previous attempt considering no Steward of Gondor. Setup was a bit nicer, kind of. Only 2 staging area threat to start the game with at least! If only the encounter card flips cooperate to let me build up a board state.
Core Campaign Escape from Dol Guldur 3 – February 20, 2022
I sideboarded in another Guard of the Citadel and Erebor Hammersmith. I want more allies to get a board state going earlier. I took out the two copies of Hasty Stroke and a copy of Stand and Fight. That should help with dead draws in the early game. This attempt has my best start so…
Core Campaign Escape from Dol Guldur 4 – February 25, 2022
I tried again with the slight changes of another Guard of the Citadel and Erebor Hammersmith and taking out the two copies of Hasty Stroke and a copy of Northern Tracker. My opening hand wasn’t great but it had Self Preservation and Gandalf. Set up was a bit rough with 6 threat in the staging…
Core Campaign Escape from Dol Guldur 5 – February 26, 2022
I made more modifications to increase the ally count and lower the number of Spirit cards.
Core Campaign Escape from Dol Guldur 6 – March 1, 2022
I tried again with my more extensive modifications. The setup with the guarded cards was not kind. This game started with me having to go uphill right away against the staging area threat.
Core Campaign Escape from Dol Guldur 7 – March 1, 2022
I switched to Easy Mode for this attempt. I noted some people on r/lotrlcg having success on Easy Mode along with the campaign boons.
Core Campaign Escape from Dol Guldur 8 & 9 – March 20, 2022
I decided to retcon my campaign. Instead of letting Eowyn take the most damage to become the prisoner, now it is going to be Beravor. I could replay Journey Along the Anduin to make that happen, but I want to keep trying Escape from Dol Guldur. Besides, I had plenty of healing and that scenario…
Core Campaign Escape from Dol Guldur 10 – March 20, 2022
I was heartened with my last game despite that I didn’t get much further than usual. An early Northern Tracker made a big difference for questing. I think just had some really bad luck on combat. Time to see if I can get some better luck from the encounter deck.
Dark of Mirkwood Campaign
The Oath – Paths of Mirkwood Campaign – March 20, 2022
Moving on at last to The Dark of Mirkwood! I’ve played The Oath before this, but not just with core set cards and definitely not with the new campaign cards. Still I expected this to be much easier than Escape from Dol Guldur.
Caves of Niben Dum – Paths of Mirkwood Campaign – April 2, 2022
It is a double feature playthrough with two attempts at Caves of Niben Dum! I stuck with the deck I modified for Escape from Dol Guldur. I could have made changes since I knew this would have more combat than The Oath. I was confident this deck could handle it. Escape from Dol Guldur is…