The Weather Hills with Wandering the Lost Realm a Revised Card Pool Minimum Purchase Deck 2 – January 7, 2023

Introduction

My opening hand after taking a mulligan looked promising. Primarily because of Steward, Gandalf, and Valiant Sacrifice. I thought this would mean that I wouldn’t have the same ally screw issue like the last game. I can definitely say this one played out quite differently.

Decklist

Wandering the Lost Realm – A Revised Card Pool Minimum Purch

Hero (3)
Denethor (Core Set)
Éowyn (Core Set)
Halbarad (The Lost Realm)

Ally (26)
1x Beorn (Core Set)
2x Curious Brandybuck (The Wastes of Eriador)
2x Daughter of the Nimrodel (Core Set)
2x East Road Ranger (The Wastes of Eriador)
1x Faramir (Core Set)
3x Galadhrim Weaver (The Treachery of Rhudaur)
3x Gandalf (Core Set)
2x Gléowine (Core Set)
1x Henamarth Riversong (Core Set)
2x Northern Tracker (Core Set)
3x Ranger of Cardolan (The Wastes of Eriador)
2x Sarn Ford Sentry (The Lost Realm)
2x Snowbourn Scout (Core Set)

Attachment (9)
2x Celebrían’s Stone (Core Set)
1x Star Brooch (The Lost Realm)
3x Steward of Gondor (Core Set)
3x Unexpected Courage (Core Set)

Event (15)
3x A Test of Will (Core Set)
1x Dwarven Tomb (Core Set)
2x Lore of Imladris (Core Set)
3x Sneak Attack (Core Set)
2x Stand and Fight (Core Set)
3x Valiant Sacrifice (Core Set)
1x Will of the West (Core Set)

3 Heroes, 50 Cards

Deck built on RingsDB.

Play by Play

Starting Hand after mulligan

  • Dwarven Tomb
  • Steward of Gondor
  • Celebrian’s Stone
  • Galadhrim Weaver
  • Valiant Sacrifice
  • Gandalf

Setup

  • Orc deck created
  • Hunting the Orcs, Protect the Innocent with 2 damage, and Weathered Hilltop in the staging area.
  • Exposed Ridge is the active location
  • Threat – 27
  • Easy mode – 1 resource on each hero.
  • Grace of the Valar – Use 1 token to draw Snowbourn Scout.

Turn 1

1.3 Draw

  • Ranger of Cardolan

1.3 Action(s)

  • none

2.2 Planning

  • Steward of Gondor on Denethor. I considered putting it on Halbarad because I have more Leadership cards, but Lore has more expensive cards. Spirit was also a consideration, but that would only really help if I had Northern Tracker.
  • Exhaust Steward for +2 resources.
  • Ranger of Cardolan
  • Galadhrim Weaver

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 5

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Exposed Ridge progress (2 / 3)

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc and it attacks.
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – None (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – None (Ancient Causeway)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Cornered Orc

  • 6.8b Attackers
    • Ranger of Cardolan
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 2
  • 6.8.3 Damage Dealt – 1 (1 / 2)
  • +1 Protect the Innocent damage (3 / 10)
  • 6.8.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 28
  • 7.4 Action(s)
    • none
  • +1 damage to Eowyn (1 / 3)

Turn 2

1.3 Draw

  • Will of the West

1.3 Action(s)

  • none

2.2 Planning

  • none

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 5

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc 2 Well that sucks. Hopefully whatever the Orc Deck reveals won’t engage.
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Exposed Ridge progress (3 / 3) and explore it.
  • -1 Protect the Innocent damage (2 / 10)
  • Orc Deck revealed Angmar Orc. Galadhrim Weaver discarded. Damn, good thing I have Gandalf in hand.

3.4 Action(s)

  • none

4.2 Travel

  • Weathered Hilltop

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Orc
  • Cornered Orc and attacks
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 3 assigned to Halbarad (3 / 4)
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Assign 2 damage among characters. 1 to Eowyn (2 / 3) and 1 to Ranger of Cardolan (1 / 3) (Ice Storm).
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ranger of Cardolan
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Threat increased by 3 to 31. (Tragic Discovery)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Weathered Hilltop)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 32
  • 7.4 Action(s)
    • none

Turn 3

1.3 Draw

  • Sneak Attack Hooray!

1.3 Action(s)

  • none

2.2 Planning

  • none I need my 2 Leadership resources for Sneak Attack and Valiant Sacrifice. Celebrian’s Stone can wait since I’m fine questing wise.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Halbarad
  • Total Quest Power = 6

3.2 Action(s)

  • none

3.3 Staging

  • Search the Ruins
  • Freezing Blast removes both my questers (Quest Power = 0)
  • Threat – 34
  • Cornered Orc
  • Total Staging Area Threat = 2

3.3 Action(s)

  • none

3.4 Quest Resolution

  • Theat – 36 Wow, that was an awful turn for me.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Find Shelter)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • Sneak Attack Gandalf and deal 4 damage to Cornered Orc 3. I’d rather keep the Angmar Orc engaged as long as possible. The encounter deck is already running low and I’d rather avoid shuffling it in again soon if I can.
  • +1 resource on Hunting Orcs.

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ranger of Cardolan
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender (Bitter Wind)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0 (2 / 3)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender (Bitter Wind 2)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0 (1 / 3)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Gandalf
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +4 attack because I have 4 damaged characters (Exposed Ridge)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 (2 / 4)
  • +1 Protect the Innocent damage (3 / 10)
  • 6.4.3 Action(s)
    • none
  • Return Gandalf to hand.
  • Valiant Sacrifice draws Stand and Fight and Gandalf 2

7 Refresh

  • 7.3 Threat – 37
  • 7.4 Action(s)
    • none
  • Search the Ruins raises threat by 2
  • Threat – 39

Turn 4

1.3 Draw

  • Galadhrim Weaver 2

1.3 Action(s)

  • none

2.2 Planning

  • Galahdrim Weaver and shuffle Valiant Sacrifice back into my deck.
  • Snowbourn Scout
  • +1 Weathered Hilltop progress (3 / 5)
  • Gandalf and draw Unexpected Courage, Lore of Imladris, and Northern Tracker. *I went with card draw because I have plenty of resources. I’d like to kill another enemy but more allies will help stabilize my position more. It looks like I got some cards that should help do just that.
  • Lore of Imladris heals 3 damage on Halbarad (0 / 4).
  • Unexpected Courage on Denethor.

3.1 Quest Phase 3.1 Action(s)

  • none

**3.2 Committed Characters vs **

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Make Camp
  • Cornered Orc 3
  • Total Staging Area Threat = 2

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Weathered Hilltop progress (5 / 5) and explore it.
  • +3 Search the Ruins progress (3 / 8)
  • Angmar Marauder revealed.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Marauder
  • Cornered Orc and it attacks.
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ranger of Cardolan
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Mysterious Omens)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

  • Cornered Orc 3 didn’t get a shadow because the encounter deck ran out. I’ll take that little break.

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Ruins of Arnor)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1 (2 / 3)
  • +1 Protect the Innocent damage (4 / 10)
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Weathered Hilltop)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Snowbourn Scout
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1 (1 / 1)
  • +1 Protect the Innocent damage (5 / 10)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Cold from Angmar)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 3

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – N/A
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 assigned to Halbarad (2 / 4)
  • +1 Protect the Innocent damage (6 / 10)
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Cornered Orc 3

  • 6.8b Attackers
    • Gandalf
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 4
  • 6.8.3 Damage Dealt – 3 (3 / 2)
  • 6.8.3 Action(s)
    • none
  • Target destroyed.
  • +1 Hunting Orcs resource (2 / 4).

7 Refresh

  • 7.3 Threat – 40
  • 7.4 Action(s)
    • none
  • Search the Ruins raises my threat by 2.
  • Threat – 42
  • Gandalf discarded.

Turn 5

1.3 Draw

  • Galadhrim Weaver 3

1.3 Action(s)

  • none

2.2 Planning

  • Gandalf and draw Unexpected Courage 2, Valiant Sacrifice 2, and Northern Tracker 2. Still no Daughters of Nimrodel for repeatable healing. Although I can’t heal right now anyway.
  • Unexpected Courage 2 on Denethor.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Search the Ruins

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Sheltered Valley
  • Total Staging Area Threat = 2

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +5 Search the Ruins progress (8 / 8) and add it to the victory display.
  • Threat – 39

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Gandalf
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +4 attack (Exposed Ridge)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 3 (3 / 4) +1 Protect the Innocent damage (7 / 10)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender which destroys Denethor.

I concede.

Postmortem

I at least feel validated about keeping my hand with 2 Daughters of Nimrodel last game. The repeatable healing would have saved this game for me, but I couldn’t find one despite having my card draw this time. The 2 copies were pretty far down. I think I need to swap a Lore of Imladris for another daughter. I got the best the Lore of Imladris could do for me at the time with 3 damage on Halbarad. It might be really good if I had it for Beorn ally, but the daughters are going to be much better. This game would have been great for Guardian of Arnor and Fornost Bowman. I got so many enemies pretty quickly. I probably should have held off on traveling to Weathered Hilltop. 1 threat was easy enough to quest over and I was pretty lucky with the weather treacheries. The swarm of enemies really made a huge difference considering I only made it to turn 5 this time and it took much longer to play as well. I’ll make a couple minor tweaks and hopefully next game I can prevail.

+2 Valar tokens (3 total)

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s