The Weather Hills with Wandering the Lost Realm a Revised Card Pool Minimum Purchase Deck 3 – January 20, 2023

Introduction

I put in some more repeatable healing with a third Daughter of Nimrodel and 2 Self Preservations. I also put in another East Road Ranger and 2 Hasty Strokes taking out the Curious Brandybucks, Lore of Imladris, Will of the West, and 1 Stand and Fight. Hopefully the deck performs a bit more consistently this time around.

Decklist

Hero (3)
Denethor (Core Set)
Éowyn (Core Set)
Halbarad (The Lost Realm)

Ally (26)
1x Beorn (Core Set)
3x Daughter of the Nimrodel (Core Set)
3x East Road Ranger (The Wastes of Eriador)
1x Faramir (Core Set)
3x Galadhrim Weaver (The Treachery of Rhudaur)
3x Gandalf (Core Set)
2x Gléowine (Core Set)
1x Henamarth Riversong (Core Set)
2x Northern Tracker (Core Set)
3x Ranger of Cardolan (The Wastes of Eriador)
2x Sarn Ford Sentry (The Lost Realm)
2x Snowbourn Scout (Core Set)

Attachment (11)
2x Celebrían’s Stone (Core Set)
2x Self Preservation (Core Set)
1x Star Brooch (The Lost Realm)
3x Steward of Gondor (Core Set)
3x Unexpected Courage (Core Set)

Event (13)
3x A Test of Will (Core Set)
1x Dwarven Tomb (Core Set)
2x Hasty Stroke (Core Set)
3x Sneak Attack (Core Set)
1x Stand and Fight (Core Set)
3x Valiant Sacrifice (Core Set)

3 Heroes, 50 Cards

Deck built on RingsDB.

Play by Play

Starting Hand after mulligan

  • Sarn Ford Sentry x2
  • Unexpected Courage x2
  • Gandalf
  • Ranger of Cardolan

Setup

  • Orc deck created
  • Hunting the Orcs, Protect the Innocent with 2 damage, and Weathered Hilltop in the staging area.
  • Exposed Ridge is the active location
  • Threat – 27
  • Easy mode – 1 resource on each hero.
  • Grace of the Valar – Use 2 tokens to draw East Road Ranger and Snowbourn Scout and 1 token for a resource on Denthor.

Turn 1

1.3 Draw

  • A Test of Will

1.3 Action(s)

  • none

2.2 Planning

  • Unexpected Courage on Denethor
  • East Road Ranger
  • Snowbourn Scout and +1 Weathered Hilltop progress (1 / 5)

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Eowyn
  • Total Quest Power = 4

3.2 Action(s)

  • none

3.3 Staging

  • Ancient Causeway
  • Total Staging Area Threat = 4

3.3 Action(s)

  • none

3.4 Quest Resolution

  • No progress but no threat gained.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • Denethor exhausts and sees top encounter card is Tragic Discovery. Put it on the bottom of the deck.
  • Unexpected Courage readies Denethor
  • Denethor exhausts and sees top encounter card is Bitter Wind. Put it back on top of the deck.

7 Refresh

  • 7.3 Threat – 28
  • 7.4 Action(s)
    • none
  • Exposed Ridge deals 1 damage to East Road Ranger (1 / 3)

Turn 2

1.3 Draw

  • Valiant Sacrifice

1.3 Action(s)

  • none

2.2 Planning

  • none

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Eowyn
  • East Road Ranger
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Bitter Wind deals 2 damage to Eowyn.
  • +1 resource on Weathered Hilltop
  • Total Staging Area Threat = 5

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Exposed Ridge progress (2 / 3)

3.4 Action(s)

  • Exhaust Denethor to see the top encounter card is Find Shelter and put it on the bottom of the deck.
  • Unexpected Courage readies Denethor.
  • Exhaust Denethor to see the top encounter card is Ice Storm and back on top of the deck. I think I can deal with the damage more than a location or enemy. I could cancel it with A Test of Will if I don’t get healing on my next draw.

7 Refresh

  • 7.3 Threat – 29
  • 7.4 Action(s)
    • none
  • Exposed Ridge deals 1 damage to East Road Ranger (2 / 3)

Turn 3

1.3 Draw

  • Valiant Sacrifice 2

1.3 Action(s)

  • none

2.2 Planning

  • Ranger of Cardolan

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Eowyn
  • East Road Ranger
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Ice Storm canceled by A Test of Will.
  • Total Staging Area Threat = 5

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Exposed Ridge progress (3 / 3) and explore it.
  • -1 Protect the Innocent damage (1 / 10)
  • Angmar Orc revealed from the Orc deck.
  • Discard Snowbourn Scout.
  • Valiant Sacrifice draws Hasty Stroke and Gandalf 2.

3.4 Action(s)

  • none

4.2 Travel

  • Weathered Hilltop

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Orc

5.3 Action(s)

  • Exhaust Denethor to see the top card is Cornered Orc and put it back on top.
  • Unexpected Courage readies Denethor.

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Cornered Orc)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Angmar Orc

  • 6.8b Attackers
    • Halbarad
    • Ranger of Cardolan
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 4
  • 6.8.3 Damage Dealt – 1 (1 / 3)
  • 6.8.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 30
  • 7.4 Action(s)
    • none

Turn 4

1.3 Draw

  • Sneak Attack

1.3 Action(s)

  • none

2.2 Planning

  • none

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Halbarad
  • Eowyn
  • East Road Ranger
  • Total Quest Power = 9

3.2 Action(s)

  • none

3.3 Staging

  • Weathered Hilltop 2
  • Total Staging Area Threat = 4

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +4 Weathered Hilltop progress (5 / 5) and explore it.
  • -1 Protect the Innocent damage (0 / 10)
  • Concealed Orc-camp revealed.

3.4 Action(s)

  • none

4.2 Travel

  • Ancient Causeway

4.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Cold from Angmar)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

6.7 Player Attacks

6.8b Target – Angmar Orc

  • 6.8b Attackers
    • Halbarad
    • Denethor
    • Ranger of Cardolan
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 5
  • 6.8.3 Damage Dealt – 2 (3 / 3)
  • 6.8.3 Action(s)
    • none
  • Target destroyed.
  • +1 Hunting the Orcs resource (1 / 4)

7 Refresh

  • 7.3 Threat – 31
  • 7.4 Action(s)
    • none

Turn 5

1.3 Draw

  • Gleowine

1.3 Action(s)

  • none

2.2 Planning

  • Gleowine
  • Exhaust Gleowine to draw Snowbourn Scout 2.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Eowyn
  • East Road Ranger
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Ruins of Arnor
  • Total Staging Area Threat = 5

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Ancient Causeway progress (2 / 2) and explore it.
  • Threat – 33
  • Angmar Orc revealed by the Orc deck.
  • Discard East Road Ranger.

3.4 Action(s)

  • none

4.2 Travel

  • Ruins of Arnor

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Orc

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

6.7 Player Attacks

6.8b Target – Angmar Orc

  • 6.8b Attackers
    • Halbarad
    • Denethor
    • Ranger of Cardolan
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 5
  • 6.8.3 Damage Dealt – 2 (2 / 3)
  • 6.8.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 34
  • 7.4 Action(s)
    • none

Turn 6

1.3 Draw

  • Beorn

1.3 Action(s)

  • Gleowine draws Hasty Stroke 2.

2.2 Planning

  • Snowbourn Scout
  • +1 Concealed Orc-camp progress (1 / 2)
  • Unexpected Courage 2 on Denethor.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Halbarad
  • Eowyn
  • Ranger of Cardolan
  • Total Quest Power = 8

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc
  • Total Staging Area Threat = 5

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +3 Ruins of Arnor progress (3 / 3) and explore it.
  • Angmar Marauder revealed.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Marauder
  • Cornered Orc and it attacks.
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Snowbourn Scout
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1
  • +1 Protect the Innocent damage (1 / 10)
  • 6.4.3 Action(s)
    • none
  • Defender destroyed.

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage (Bitter Wind) (1 / 3)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Weathered Hilltop)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor.

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Make Camp)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Sneak Attack to put Gandalf in play and draw the Daughter of Nimrodel, Star Brooch, and Ranger of Cardolan. No Steward of Gondor, but getting healing is great. I was originally planning to play a Sentry next turn for more willpower and card draw. Now, it might be better to get healing going.

6.7 Player Attacks

6.8b Target – Angmar Marauder

  • 6.8b Attackers
    • Gandalf
    • Halbarad
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 6
  • 6.8.3 Damage Dealt – 4 (4 / 4)
  • 6.8.3 Action(s)
    • none
  • Target destroyed. +1 Hunting the Orcs resource (2 / 4)
  • Gandalf returns to hand.
  • Valiant Sacrifice draws East Road Ranger 2 and Henamarth Riversong.

7 Refresh

  • 7.3 Threat – 35
  • 7.4 Action(s)
    • none

Turn 7

1.3 Draw

  • Self Preservation

1.3 Action(s)

  • Gleowine draws Sneak Attack 2.

2.2 Planning

  • Daughter of Nimrodel
  • Star Brooch attached to Halbarad.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Eowyn
  • Halbarad
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Ruins of Arnor
  • Total Staging Area Threat = 5

3.3 Action(s)

  • none

3.4 Quest Resolution

  • -1 Protect the Innocent damage (0 / 10)

3.4 Action(s)

  • none

4.2 Travel

  • Ruins of Arnor

4.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – attack considered undefended (Tragic Discovery)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 assigned to Halbarad.
  • +1 Protect the Innocent damage (1 / 10)
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +2 attack (Cornered Orc)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1
  • +1 Protect the Innocent damage (2 / 10)
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor.

6.7 Player Attacks

6.8b Target – Angmar Orc

  • 6.8b Attackers
    • Halbarad
    • Ranger of Cardolan
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 4
  • 6.8.3 Damage Dealt – 1 (3 / 3)
  • 6.8.3 Action(s)
    • Denethor sees the top encounter card is Freezing Blast and put it on the bottom of the deck.
    • Daughter of Nimrodel heals 2 damage from Denethor (0 / 3)

7 Refresh

  • 7.3 Threat – 36
  • 7.4 Action(s)
    • none

Turn 8

1.3 Draw

  • Celebrian’s Stone

1.3 Action(s)

  • Gleowine draws Stand and Fight. I can Beorn into play permanently if I can get 6 Spirit resources. Also I’ve drawn half my deck and no Steward yet.

2.2 Planning

  • none I want to get some more allies out but I really need Lore resources. I also want to keep a Leadership resource for Sneak attack and a Spirit one for Hasty Stroke. Next turn I think I’ll get to put more into play. Hopefully I don’t clear the active location for another enemy.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Halbarad
  • Eowyn
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Exposed Ridge
  • Total Staging Area Threat = 6

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Ruins of Arnor progress (1 / 3) I got what I hoped for but now questing is going to be difficult.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • Denethor sees the top encounter card is Find Shelter. Put it back on top.
  • Unexpected Courage readies Denethor.

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Find Shelter)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor.

6.7 Player Attacks

6.8b Target – Cornered Orc

  • 6.8b Attackers
    • Halbarad
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 2
  • 6.8.3 Damage Dealt – 1 (1 / 2)
  • 6.8.3 Action(s)
    • Daughter of Nimrodel heals 2 damage on Eowyn (0 / 3)
    • Denethor sees the top card of the encounter deck is Search the Ruins and put it on the bottom of the deck.

7 Refresh

  • 7.3 Threat – 37
  • 7.4 Action(s)
    • none

Turn 9

1.3 Draw

  • Daughter of Nimrodel 2

1.3 Action(s)

  • Gleowine draws Daughter of Nimrodel 3. *Still no Steward.

2.2 Planning

  • Celebrian’s Stone on Eowyn.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Halabard
  • Eowyn
  • Total Quest Power = 9

3.2 Action(s)

  • none

3.3 Staging

  • Mysterious Omens
  • Cornered Orc 2
  • Total Staging Area Threat = 8

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Ruins of Arnor progress (2 / 3)

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc 2 and it attacks.
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Freezing Blast)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

5.3 Action(s)

  • a

6 Combat Phase

  • Only Cornered Orc 1 gets a shadow because encounter deck ran out.

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Search the Ruins)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor.

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – N/A
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Cornered Orc 2

  • 6.8b Attackers
    • Halbarad
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 2
  • 6.8.3 Damage Dealt – 1
  • 6.8.3 Action(s)
    • Daughter of Nimrodel heals 2 damage on Halbarad (0 / 4)

7 Refresh

  • 7.3 Threat – 38
  • 7.4 Action(s)
    • none

Turn 10

1.3 Draw

  • Sneak Attack 3

1.3 Action(s)

  • Gleowine draws Gandalf 3.

2.2 Planning

  • Sarn Ford Sentry and draw Galadhrim Weaver and Faramir. I guess my deck really doesn’t want me to draw any of the 3 copies of Steward?!
  • Galadhrim Weaver and shuffle Valiant Sacrifice from the discard back into my deck. Hopefully the shuffle puts Steward on top.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Mysterious Omens Quest

  • Daughter of Nimrodel 3 randomly discarded.
  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Sarn Ford Sentry
  • Total Quest Power = 12

3.2 Action(s)

  • none

3.3 Staging

  • Tragic Discovery
  • Threat – 40
  • Total Staging Area Threat = 6

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Ruins of Arnor progress (3 / 3) and explore it.
  • +5 Mysterious Omens progress (5 / 9)
  • Concealed Orc-camp revealed from the orc deck.

3.4 Action(s)

  • none

4.2 Travel

  • Exposed Ridge

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • none

5.3 Action(s)

  • Exhaust Denethor to see the top encounter card is Sheltered Valley and put it back on top.
  • Unexpected Courage readies Denethor

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none Sheltered Valley
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to defender (Bitter Wind)
  • 6.4.2 Action(s)
    • Daughter of Nimrodel heals 1 damage on Denethor.
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 41
  • 7.4 Action(s)
    • none
  • Exposed Ridge deals 1 damage to Gleowine.

Turn 11

1.3 Draw

  • A Test of Will

1.3 Action(s)

  • Gleowine draws Steward of Gondor! At last!

2.2 Planning

  • Steward of Gondor on Denethor and exhaust it for 2 resources.
  • Sarn Ford Sentry and draw East Road Ranger 3 and Celebrian’s Stone 2.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Mysterious Omens Quest * Daughter of Nimrodel 2 randomly discarded. Well, at least I have Self Preservation if I need more healing.

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Sarn Ford Sentry x2
  • Total Quest Power = 14

3.2 Action(s)

  • none

3.3 Staging

  • Ancient Causeway
  • Total Staging Area Threat = 8

3.3 Action(s)

  • Discard Faramir for +1 willpower. This is to set up Stand and Fight. I need willpower more than combat power so no Beorn via Stand and Fight this game.

3.4 Quest Resolution

  • +3 Exposed Ridge progress (3 / 3) and explore it.
  • +4 Mysterious Omens progress (9 / 9) and add it to the victory display.
  • Stalwart attached to Denethor.
  • Concealed Orc-camp 3 revealed from the Orc deck.

3.4 Action(s)

  • none

4.2 Travel

  • Ancient Causeway

4.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +6 attack (Angmar Marauder) canceled with Hasty Stroke.
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Search the Ruins)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor.

6.7 Player Attacks

6.8b Target – Cornered Orc 1

  • 6.8b Attackers
    • Halbarad
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 2
  • 6.8.3 Damage Dealt – 1 (2 / 2)
  • 6.8.3 Action(s)
    • Daughter of Nimrodel heals 1 damage on Denethor. (0 / 3)
  • Target destroyed.
  • +1 Hunting the Orcs resource (4 / 4)
  • Flip to Savage Counterattack and advance to Stage 2.
  • Phase ends.
  • Orc Ambush and Amon Forn revealed.
  • Angmar Orc found and put into play engaged with me.

7 Refresh

  • 7.3 Threat – 42
  • 7.4 Action(s)
    • none

Turn 12

1.3 Draw

  • Self Preservation 2

1.3 Action(s)

  • Gleowine draws Dwarven Tomb.

2.2 Planning

  • Stand and Fight to put Faramir into play.
  • East Road Ranger

3.1 Quest Phase

  • Discard a resource from Savage Counterattack (3 / 4) 3.1 Action(s)
  • none

3.2 Committed Characters vs Main Quest

  • Halbarad
  • Eowyn
  • Ranger of Cardolan
  • Sarn Ford Sentry x2
  • East Road Ranger
  • Total Quest Power = 16

3.2 Action(s)

  • none

3.3 Staging

  • Sheltered Valley
  • Total Staging Area Threat = 13

3.3 Action(s)

  • Faramir exhausts for +6 willpower.
  • Quest Power = 22

3.4 Quest Resolution

  • +2 Ancient Causeway progress (2 / 2) and explore it.
  • Threat – 44
  • +7 quest progress (7 / 20)

3.4 Action(s)

  • none

4.2 Travel

  • Amon Forn

4.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +0 attack (Exposed Ridge)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor.

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Cornered Orc)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Unexpected Courage 2 readies Denethor.

6.7 Player Attacks

6.8b Target – Cornered Orc

  • 6.8b Attackers
    • Halbarad
    • Denethor
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 3
  • 6.8.3 Damage Dealt – 1 (2 / 2)
  • 6.8.3 Action(s)
    • none
  • Target destroyed.

7 Refresh

  • 7.3 Threat – 45
  • 7.4 Action(s)
    • none

Turn 13

1.3 Draw

  • Steward of Gondor 2

1.3 Action(s)

  • none

2.2 Planning

  • Henamarth Riversong
  • Ranger of Cardolan 2

3.1 Quest Phase

  • Discard a resource from Savage Counterattack (2 / 4) 3.1 Action(s)
  • Sneak Attack Gandalf and lower threat
  • Threat – 40
  • Denethor sees the top encounter card is Weathered Hilltop and leave it on top of the deck.

3.2 Committed Characters vs Main Quest

  • Halbarad
  • Eowyn
  • Ranger of Cardolan x2
  • Sarn Ford Sentry x2
  • East Road Ranger
  • Gandalf
  • Gleowine
  • Galadhrim Weaver
  • Henamarth
  • Total Quest Power = 24

3.2 Action(s)

  • +11 willpower from Faramir
  • Quest Power =35

3.3 Staging

  • Weathered Hilltop
  • Total Staging Area Threat = 10

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +6 Amon Forn progress (6 / 6), explore it, and add it to the victory display.
  • +19 quest progress (26 / 20) and win!

Campaign Resolution

  • Mysterious Omens removed.
  • Protect the Innocent has 2 damage.
  • Stalwart attached to Denethor. The big downside to getting this now, is I won’t be able to put it on Amarthuil. I wouldn’t get him as a hero until Battle of Carn Dum anyway.

Score

  • 152 = 12 completed rounds * 10 + 40 threat + 0 hero damage + 0 dead heroes – 8 victory points

Postmortem

I noticed in creating this post that I forgot on turn 2 to give Biting Wind surge. Oops

The grace of the Valar made up for not having Steward early. I actually had Steward in my first hand but only 2 allies and no healing. I still didn’t have healing but I liked having more allies to start with. The Unexpected Courages also made defending much easier. Also as I suspected after my last game, I needed to be more careful about when I explored an active location to avoid getting too many enemies. I’m sure I could have played this over and over to get the right sequence to win without Valar tokens. Guardians of Arnor also would be pretty awesome in this quest. It only takes 1 enemy to get them to 2 defense to block Cornered and Angmar Orcs. It’s not hard to get to 3 enemies. All the Dunedain with engaged enemy bonus would work well in this quest there’s a number of enemies but they’re fairly low attack except the Angmar Captain. Shadows would be a problem for keeping them around but Forest Snare would help with that. I almost got location locked, but if I had found Norther Tracker then it wouldn’t have been an issue. Ancient Causeway, Concealed Orc-camp, and Exposed Ridge all have 2 or 3 quest points. Not a big deal for the tracker. A bit of missed opportunity to highlight the Dunedain allies and Heir of Valandil with this quest. Still it worked especially since the late game is all a big questing sprint.

I already know I’ll have to modify the deck again for Deadman’s Dike. Will of the West at the very least needs to go back in. Most likely much of the card draw will need to be taken out. Stand and Fight and Erebor Hammersmith will also be good tech to put in. We’ll see if I can manage to put that all in or not.

The Weather Hills with Wandering the Lost Realm a Revised Card Pool Minimum Purchase Deck 2 – January 7, 2023

Introduction

My opening hand after taking a mulligan looked promising. Primarily because of Steward, Gandalf, and Valiant Sacrifice. I thought this would mean that I wouldn’t have the same ally screw issue like the last game. I can definitely say this one played out quite differently.

Decklist

Wandering the Lost Realm – A Revised Card Pool Minimum Purch

Hero (3)
Denethor (Core Set)
Éowyn (Core Set)
Halbarad (The Lost Realm)

Ally (26)
1x Beorn (Core Set)
2x Curious Brandybuck (The Wastes of Eriador)
2x Daughter of the Nimrodel (Core Set)
2x East Road Ranger (The Wastes of Eriador)
1x Faramir (Core Set)
3x Galadhrim Weaver (The Treachery of Rhudaur)
3x Gandalf (Core Set)
2x Gléowine (Core Set)
1x Henamarth Riversong (Core Set)
2x Northern Tracker (Core Set)
3x Ranger of Cardolan (The Wastes of Eriador)
2x Sarn Ford Sentry (The Lost Realm)
2x Snowbourn Scout (Core Set)

Attachment (9)
2x Celebrían’s Stone (Core Set)
1x Star Brooch (The Lost Realm)
3x Steward of Gondor (Core Set)
3x Unexpected Courage (Core Set)

Event (15)
3x A Test of Will (Core Set)
1x Dwarven Tomb (Core Set)
2x Lore of Imladris (Core Set)
3x Sneak Attack (Core Set)
2x Stand and Fight (Core Set)
3x Valiant Sacrifice (Core Set)
1x Will of the West (Core Set)

3 Heroes, 50 Cards

Deck built on RingsDB.

Play by Play

Starting Hand after mulligan

  • Dwarven Tomb
  • Steward of Gondor
  • Celebrian’s Stone
  • Galadhrim Weaver
  • Valiant Sacrifice
  • Gandalf

Setup

  • Orc deck created
  • Hunting the Orcs, Protect the Innocent with 2 damage, and Weathered Hilltop in the staging area.
  • Exposed Ridge is the active location
  • Threat – 27
  • Easy mode – 1 resource on each hero.
  • Grace of the Valar – Use 1 token to draw Snowbourn Scout.

Turn 1

1.3 Draw

  • Ranger of Cardolan

1.3 Action(s)

  • none

2.2 Planning

  • Steward of Gondor on Denethor. I considered putting it on Halbarad because I have more Leadership cards, but Lore has more expensive cards. Spirit was also a consideration, but that would only really help if I had Northern Tracker.
  • Exhaust Steward for +2 resources.
  • Ranger of Cardolan
  • Galadhrim Weaver

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 5

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Exposed Ridge progress (2 / 3)

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc and it attacks.
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – None (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – None (Ancient Causeway)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Cornered Orc

  • 6.8b Attackers
    • Ranger of Cardolan
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 2
  • 6.8.3 Damage Dealt – 1 (1 / 2)
  • +1 Protect the Innocent damage (3 / 10)
  • 6.8.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 28
  • 7.4 Action(s)
    • none
  • +1 damage to Eowyn (1 / 3)

Turn 2

1.3 Draw

  • Will of the West

1.3 Action(s)

  • none

2.2 Planning

  • none

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 5

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc 2 Well that sucks. Hopefully whatever the Orc Deck reveals won’t engage.
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Exposed Ridge progress (3 / 3) and explore it.
  • -1 Protect the Innocent damage (2 / 10)
  • Orc Deck revealed Angmar Orc. Galadhrim Weaver discarded. Damn, good thing I have Gandalf in hand.

3.4 Action(s)

  • none

4.2 Travel

  • Weathered Hilltop

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Orc
  • Cornered Orc and attacks
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 3 assigned to Halbarad (3 / 4)
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Assign 2 damage among characters. 1 to Eowyn (2 / 3) and 1 to Ranger of Cardolan (1 / 3) (Ice Storm).
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ranger of Cardolan
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Threat increased by 3 to 31. (Tragic Discovery)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Weathered Hilltop)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 32
  • 7.4 Action(s)
    • none

Turn 3

1.3 Draw

  • Sneak Attack Hooray!

1.3 Action(s)

  • none

2.2 Planning

  • none I need my 2 Leadership resources for Sneak Attack and Valiant Sacrifice. Celebrian’s Stone can wait since I’m fine questing wise.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Halbarad
  • Total Quest Power = 6

3.2 Action(s)

  • none

3.3 Staging

  • Search the Ruins
  • Freezing Blast removes both my questers (Quest Power = 0)
  • Threat – 34
  • Cornered Orc
  • Total Staging Area Threat = 2

3.3 Action(s)

  • none

3.4 Quest Resolution

  • Theat – 36 Wow, that was an awful turn for me.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Find Shelter)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • Sneak Attack Gandalf and deal 4 damage to Cornered Orc 3. I’d rather keep the Angmar Orc engaged as long as possible. The encounter deck is already running low and I’d rather avoid shuffling it in again soon if I can.
  • +1 resource on Hunting Orcs.

6.3 Enemy Attacks

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ranger of Cardolan
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender (Bitter Wind)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0 (2 / 3)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender (Bitter Wind 2)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0 (1 / 3)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Gandalf
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +4 attack because I have 4 damaged characters (Exposed Ridge)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 (2 / 4)
  • +1 Protect the Innocent damage (3 / 10)
  • 6.4.3 Action(s)
    • none
  • Return Gandalf to hand.
  • Valiant Sacrifice draws Stand and Fight and Gandalf 2

7 Refresh

  • 7.3 Threat – 37
  • 7.4 Action(s)
    • none
  • Search the Ruins raises threat by 2
  • Threat – 39

Turn 4

1.3 Draw

  • Galadhrim Weaver 2

1.3 Action(s)

  • none

2.2 Planning

  • Galahdrim Weaver and shuffle Valiant Sacrifice back into my deck.
  • Snowbourn Scout
  • +1 Weathered Hilltop progress (3 / 5)
  • Gandalf and draw Unexpected Courage, Lore of Imladris, and Northern Tracker. *I went with card draw because I have plenty of resources. I’d like to kill another enemy but more allies will help stabilize my position more. It looks like I got some cards that should help do just that.
  • Lore of Imladris heals 3 damage on Halbarad (0 / 4).
  • Unexpected Courage on Denethor.

3.1 Quest Phase 3.1 Action(s)

  • none

**3.2 Committed Characters vs **

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Make Camp
  • Cornered Orc 3
  • Total Staging Area Threat = 2

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Weathered Hilltop progress (5 / 5) and explore it.
  • +3 Search the Ruins progress (3 / 8)
  • Angmar Marauder revealed.

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Marauder
  • Cornered Orc and it attacks.
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ranger of Cardolan
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Mysterious Omens)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

  • Cornered Orc 3 didn’t get a shadow because the encounter deck ran out. I’ll take that little break.

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Ruins of Arnor)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1 (2 / 3)
  • +1 Protect the Innocent damage (4 / 10)
  • 6.4.3 Action(s)
    • Unexpected Courage readies Denethor

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Weathered Hilltop)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Snowbourn Scout
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1 (1 / 1)
  • +1 Protect the Innocent damage (5 / 10)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Cold from Angmar)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 3

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – N/A
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 assigned to Halbarad (2 / 4)
  • +1 Protect the Innocent damage (6 / 10)
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Cornered Orc 3

  • 6.8b Attackers
    • Gandalf
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 4
  • 6.8.3 Damage Dealt – 3 (3 / 2)
  • 6.8.3 Action(s)
    • none
  • Target destroyed.
  • +1 Hunting Orcs resource (2 / 4).

7 Refresh

  • 7.3 Threat – 40
  • 7.4 Action(s)
    • none
  • Search the Ruins raises my threat by 2.
  • Threat – 42
  • Gandalf discarded.

Turn 5

1.3 Draw

  • Galadhrim Weaver 3

1.3 Action(s)

  • none

2.2 Planning

  • Gandalf and draw Unexpected Courage 2, Valiant Sacrifice 2, and Northern Tracker 2. Still no Daughters of Nimrodel for repeatable healing. Although I can’t heal right now anyway.
  • Unexpected Courage 2 on Denethor.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Search the Ruins

  • Halbarad
  • Eowyn
  • Galadhrim Weaver
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Sheltered Valley
  • Total Staging Area Threat = 2

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +5 Search the Ruins progress (8 / 8) and add it to the victory display.
  • Threat – 39

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Gandalf
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +4 attack (Exposed Ridge)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 3 (3 / 4) +1 Protect the Innocent damage (7 / 10)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender which destroys Denethor.

I concede.

Postmortem

I at least feel validated about keeping my hand with 2 Daughters of Nimrodel last game. The repeatable healing would have saved this game for me, but I couldn’t find one despite having my card draw this time. The 2 copies were pretty far down. I think I need to swap a Lore of Imladris for another daughter. I got the best the Lore of Imladris could do for me at the time with 3 damage on Halbarad. It might be really good if I had it for Beorn ally, but the daughters are going to be much better. This game would have been great for Guardian of Arnor and Fornost Bowman. I got so many enemies pretty quickly. I probably should have held off on traveling to Weathered Hilltop. 1 threat was easy enough to quest over and I was pretty lucky with the weather treacheries. The swarm of enemies really made a huge difference considering I only made it to turn 5 this time and it took much longer to play as well. I’ll make a couple minor tweaks and hopefully next game I can prevail.

+2 Valar tokens (3 total)

The Weather Hills with Wandering the Lost Realm a Revised Card Pool Minimum Purchase Deck – December 23, 2022

Introduction

This introduction should be much shorter than my last one. I got The Weather Hills to the table not long after beating Intruders in Chetwood. It’s been a long time since I’ve played this one and just remember healing being important. My opening hand wasn’t great but I was hesitant to mulligan away from 2 healing cards.

Decklist

Wandering the Lost Realm – A Revised Card Pool Minimum Purch

Hero (3)
Denethor (Core Set)
Éowyn (Core Set)
Halbarad (The Lost Realm)

Ally (26)
1x Beorn (Core Set)
2x Curious Brandybuck (The Wastes of Eriador)
2x Daughter of the Nimrodel (Core Set)
2x East Road Ranger (The Wastes of Eriador)
1x Faramir (Core Set)
3x Galadhrim Weaver (The Treachery of Rhudaur)
3x Gandalf (Core Set)
2x Gléowine (Core Set)
1x Henamarth Riversong (Core Set)
2x Northern Tracker (Core Set)
3x Ranger of Cardolan (The Wastes of Eriador)
2x Sarn Ford Sentry (The Lost Realm)
2x Snowbourn Scout (Core Set)

Attachment (9)
2x Celebrían’s Stone (Core Set)
1x Star Brooch (The Lost Realm)
3x Steward of Gondor (Core Set)
3x Unexpected Courage (Core Set)

Event (15)
3x A Test of Will (Core Set)
1x Dwarven Tomb (Core Set)
2x Lore of Imladris (Core Set)
3x Sneak Attack (Core Set)
2x Stand and Fight (Core Set)
3x Valiant Sacrifice (Core Set)
1x Will of the West (Core Set)

3 Heroes, 50 Cards

Deck built on RingsDB.

Play by Play

Starting Hand

  • Daughter of Nimrodel x2
  • Steward of Gondor x2
  • Celebrian’s Stone
  • Star Brooch

Setup

  • Orc deck created
  • Hunting the Orcs, Protect the Innocent with 2 damage, and Weathered Hilltop in the staging area.
  • Exposed Ridge is the active location
  • Threat – 27
  • +1 resource on each hero for easy mode.

Turn 1

1.3 Draw

  • Henamarth Riversong

1.3 Action(s)

  • none

2.2 Planning

  • Steward of Gondor on Denethor.
  • Use Steward of Gondor for +2 resources.
  • Daughter of Nimrodel
  • Henamarth Riversong
  • Star Brooch on Halbarad

3.1 Quest Phase 3.1 Action(s)

  • Henmarth sees the top encounter card is Cornered Orc.

3.2 Committed Characters vs Protect the Innocent I might as well since I can’t put progress on the main anyway.

  • Eowyn
  • Total Quest Power = 4

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Exposed Ridge progress (1 / 3)

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc and it attacks
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Cornered Orc)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1
  • +1 Protect the Innocent damage (3 / 10)
  • 6.4.3 Action(s)
    • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender (Bitter Wind)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Daughter of Nimrodel heals 1 damage from Denethor (0 / 3)

7 Refresh

  • 7.3 Threat – 28
  • 7.4 Action(s)
    • none
  • Exposed Ridge deals 1 damage to Eowyn.

Turn 2

1.3 Draw

  • Sneak Attack

1.3 Action(s)

  • Exhaust Steward for +2 resources. I’ll do this every round from now on and just won’t report it.

2.2 Planning

  • Daughter of Nimrodel 2

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Halbarad
  • Total Quest Power = 7

3.2 Action(s)

  • none

3.3 Staging

  • Cornered Orc 2
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Exposed Ridge progress (3 / 3)
  • -2 Protect the Innocent Damage (1 / 10)
  • Angmar Marauder revealed.

3.4 Action(s)

  • none

4.2 Travel

  • Weathered Hilltop

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Cornered Orc 2 and attacks
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Halbarad
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Attack considered undefended (Tragic Discovery)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 assigned to Halbarad.
  • +1 damage Protect the Damage
  • 6.4.3 Action(s)
    • Daughter of Nimrodel heals 2 damage on Halbarad.

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Sheltered Valley)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 to Halbarad (3 / 4)
  • +1 Protect the Innocent damage (3 / 10)
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Make Camp)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Daughter of Nimrodel 2 heals 2 damage from Halbarad (1 / 4)
    • Henamarth sees the top encounter card is Ruins of Arnor.

7 Refresh

  • 7.3 Threat – 29
  • 7.4 Action(s)
    • none

Turn 3

1.3 Draw

  • Stand and Fight I was really hoping for an ally I could play to attack back at one of the orcs.

1.3 Action(s)

  • none

2.2 Planning

  • Celebrian’s Stone on Eowyn

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Halbarad
  • Total Quest Power = 9

3.2 Action(s)

  • none

3.3 Staging

  • Ruins of Arnor
  • Total Staging Area Threat = 5

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +4 Weathered Hilltop progress (4 / 5)

3.4 Action(s)

  • none

4.2 Travel

  • none

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • none

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Cornered Orc 1

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Weathered Hilltop)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 to Halbarad (3 / 4)
  • +1 Protect the Innocent damage (4 / 10)
  • 6.4.3 Action(s)
    • Daughter of Nimrodel 1 heals 2 damage from Halbarad (1 / 4)

6.4b Enemy – Cornered Orc 2

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Ancient Causeway)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • Daughter of Nimrodel 2 heals 1 damage from Halbarad (0 / 4)

6.7 Player Attacks

6.8b Target – Cornered Orc 2

  • 6.8b Attackers
    • Halbarad
    • Henamarth Riversong
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 3
  • 6.8.3 Damage Dealt – 2 (2 / 2)
  • 6.8.3 Action(s)
    • none
  • Target destroyed.
  • +1 Hunting the Orcs resource (1 / 4)

7 Refresh

  • 7.3 Threat – 30
  • 7.4 Action(s)
    • none

Turn 4

1.3 Draw

  • Galadhrim Weaver

1.3 Action(s)

  • none

2.2 Planning

  • Galadhrim Weaver

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Halbarad
  • Galadhrim Weaver
  • Total Quest Power = 10

3.2 Action(s)

  • none

3.3 Staging

  • Ruins of Arnor 2
  • Total Staging Area Threat = 7

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +1 Weathered Hilltop progress (5 / 5) and explore it
  • -2 Protect the Innocent damage (2 / 10)
  • Concealed Orc Camp revealed.

3.4 Action(s)

  • none

4.2 Travel

  • Ruins of Arnor

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Marauder

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Threat – 33 (Tragic Discovery)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Cornered Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Cold from Angmar)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 assigned to Halbarad (2 / 4)
  • +1 Protect the Innocent damage (3 / 10)
  • 6.4.3 Action(s)
    • Daughter of Nimrodels heal 1 damage from Eowyn (0 / 3) and 2 from Halbarad (2 / 4)

6.7 Player Attacks

6.8b Target – Cornered Orc

  • 6.8b Attackers
    • Halbarad
    • Henamarth
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 3
  • 6.8.3 Damage Dealt – 2 (2 / 2)
  • 6.8.3 Action(s)
    • none
  • Target destroyed
  • Hunting the Orcs +1 resources (2 / 4)

7 Refresh

  • 7.3 Threat – 34
  • 7.4 Action(s)
    • none

Turn 5

1.3 Draw

  • Sneak Attack 2 I’m all set if I can draw a Gandalf.

1.3 Action(s)

  • none

2.2 Planning

  • none

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent Quest

  • Eowyn
  • Halbarad
  • Galadhrim Weaver
  • Total Quest Power = 10

3.2 Action(s)

  • none

3.3 Staging

  • Exposed Ridge I’m going to need a Northern Tracker at this rate.
  • Total Staging Area Threat = 7

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +3 Ruins of Arnor progress (3 / 3) and explore it.
  • Angmar Orc revealed and discard Galadhrim Weaver.

3.4 Action(s)

  • none

4.2 Travel

  • Exposed Ridge

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Orc

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Search the Ruins)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Assign 2 damage to Eowyn (Ice Storm)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 assigned to Halbarad
  • +1 damage to Protect the Innocent (4 / 10)
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Angmar Marauder

  • 6.8b Attackers
    • Halbarad
    • Henamarth
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 3
  • 6.8.3 Damage Dealt – 1 (1 / 4)
  • 6.8.3 Action(s)
    • Daughters of Nimrodel heal 2 damage on Eowyn (0 / 3) and Halbarad (0 / 4)

7 Refresh

  • 7.3 Threat – 35
  • 7.4 Action(s)
    • none
  • +1 damage to Eowyn. (1 / 3)

Turn 6

1.3 Draw

  • Unexpected Courage Not what I really needed but it helps.

1.3 Action(s)

  • none

2.2 Planning

  • Unexpected Courage on Denethor

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Protect the Innocent

  • Eowyn
  • Halbarad
  • Total Quest Power = 9

3.2 Action(s)

  • none

3.3 Staging

  • Sheltered Valley
  • Total Staging Area Threat = 6

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +3 Exposed Ridge progress (3 / 3) and explore it.
  • Angmar Captain revealed. That might be a game ending reveal.

3.4 Action(s)

  • none

4.2 Travel

  • none I can’t afford to since I can’t defeat an enemy this round. If I get another enemy I’ll be screwed.

4.2 Action(s)

  • none

5.2 Optional Engagement

  • none

5.2 Action(s)

  • none

5.3 Engagement

  • Angmar Captain

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Angmar Captain

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Deal 1 damage to the defender (Bitter Wind)
  • 6.4.2 Action(s)
    • Daughter of Nimrodel 1 heals 1 damage from Denethor
  • 6.4.3 Determine combat damage – 2 (2 / 3)
  • +1 Protect the Innocent damage (5 / 10)
  • 6.4.3 Action(s)
    • Daughter of Nimrodel 2 heals 2 damage from Denethor (0 / 3)
    • Unexpected Courage readies Denethor.

6.4b Enemy – Angmar Marauder

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Denethor
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Find Shelter)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

6.4b Enemy – Angmar Orc

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – +1 attack (Freezing Blast)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 3 assigned to Halbarad
  • +1 Protect the Innocent damage (6 / 10)
  • 6.4.3 Action(s)
    • none

6.7 Player Attacks

6.8b Target – Angmar Captain I’m basically hoping to draw Gandalf and nuke this orc.

  • 6.8b Attackers
    • Halbarad
    • Henamarth
  • 6.8.1 Action(s)
    • none
  • 6.8.2 Total Attack – 3
  • 6.8.3 Damage Dealt – 1 (1 / 5)
  • 6.8.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 36
  • 7.4 Action(s)
    • none

Turn 8

1.3 Draw

  • Snowbourn Scout Well, I’ll probably survive one more turn.

1.3 Action(s)

  • none

2.2 Planning

  • Snowbourn Scout
  • +1 Concealed Orc Camp progress (1 / 2) I just need to get threat out of the staging area. I have plenty of orcs to fight.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Halbarad
  • Total Quest Power = 9

3.2 Action(s)

  • none

3.3 Staging

  • Mysterious Omens
  • Cornered Orc

I concede. +1 Valar token

Postmortem

I think my draws beat me more than the quest did. If I had gotten a 2 attack ally I would have been much more capable at killing orcs. It was also possible I could have survived the last round if I had kept Snowbourn Scout and used my 2 sneak attacks. I really was banking on trying to hang on for Gandalf to sneak attack in a couple times. Gandalf also would have really turned the tide. I had the resources on Denethor to play him 3 times at full cost. I peeked at my next few cards, Steward of Gondor 3, Will of the West, Dwarven Tomb, and then finally Ranger of Cardolan. I don’t think I need to sideboard just yet. I’ll have to see how the next game goes.