Introduction
I put in some more repeatable healing with a third Daughter of Nimrodel and 2 Self Preservations. I also put in another East Road Ranger and 2 Hasty Strokes taking out the Curious Brandybucks, Lore of Imladris, Will of the West, and 1 Stand and Fight. Hopefully the deck performs a bit more consistently this time around.
Decklist
Hero (3)
Denethor (Core Set)
Éowyn (Core Set)
Halbarad (The Lost Realm)
Ally (26)
1x Beorn (Core Set)
3x Daughter of the Nimrodel (Core Set)
3x East Road Ranger (The Wastes of Eriador)
1x Faramir (Core Set)
3x Galadhrim Weaver (The Treachery of Rhudaur)
3x Gandalf (Core Set)
2x Gléowine (Core Set)
1x Henamarth Riversong (Core Set)
2x Northern Tracker (Core Set)
3x Ranger of Cardolan (The Wastes of Eriador)
2x Sarn Ford Sentry (The Lost Realm)
2x Snowbourn Scout (Core Set)
Attachment (11)
2x Celebrían’s Stone (Core Set)
2x Self Preservation (Core Set)
1x Star Brooch (The Lost Realm)
3x Steward of Gondor (Core Set)
3x Unexpected Courage (Core Set)
Event (13)
3x A Test of Will (Core Set)
1x Dwarven Tomb (Core Set)
2x Hasty Stroke (Core Set)
3x Sneak Attack (Core Set)
1x Stand and Fight (Core Set)
3x Valiant Sacrifice (Core Set)
3 Heroes, 50 Cards
Deck built on RingsDB.
Play by Play
Starting Hand after mulligan
- Sarn Ford Sentry x2
- Unexpected Courage x2
- Gandalf
- Ranger of Cardolan
Setup
- Orc deck created
- Hunting the Orcs, Protect the Innocent with 2 damage, and Weathered Hilltop in the staging area.
- Exposed Ridge is the active location
- Threat – 27
- Easy mode – 1 resource on each hero.
- Grace of the Valar – Use 2 tokens to draw East Road Ranger and Snowbourn Scout and 1 token for a resource on Denthor.
Turn 1
1.3 Draw
- A Test of Will
1.3 Action(s)
- none
2.2 Planning
- Unexpected Courage on Denethor
- East Road Ranger
- Snowbourn Scout and +1 Weathered Hilltop progress (1 / 5)
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Eowyn
- Total Quest Power = 4
3.2 Action(s)
- none
3.3 Staging
- Ancient Causeway
- Total Staging Area Threat = 4
3.3 Action(s)
- none
3.4 Quest Resolution
- No progress but no threat gained.
3.4 Action(s)
- none
4.2 Travel
- none
4.2 Action(s)
- Denethor exhausts and sees top encounter card is Tragic Discovery. Put it on the bottom of the deck.
- Unexpected Courage readies Denethor
- Denethor exhausts and sees top encounter card is Bitter Wind. Put it back on top of the deck.
7 Refresh
- 7.3 Threat – 28
- 7.4 Action(s)
- none
- Exposed Ridge deals 1 damage to East Road Ranger (1 / 3)
Turn 2
1.3 Draw
- Valiant Sacrifice
1.3 Action(s)
- none
2.2 Planning
- none
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Eowyn
- East Road Ranger
- Total Quest Power = 7
3.2 Action(s)
- none
3.3 Staging
- Bitter Wind deals 2 damage to Eowyn.
- +1 resource on Weathered Hilltop
- Total Staging Area Threat = 5
3.3 Action(s)
- none
3.4 Quest Resolution
- +2 Exposed Ridge progress (2 / 3)
3.4 Action(s)
- Exhaust Denethor to see the top encounter card is Find Shelter and put it on the bottom of the deck.
- Unexpected Courage readies Denethor.
- Exhaust Denethor to see the top encounter card is Ice Storm and back on top of the deck. I think I can deal with the damage more than a location or enemy. I could cancel it with A Test of Will if I don’t get healing on my next draw.
7 Refresh
- 7.3 Threat – 29
- 7.4 Action(s)
- none
- Exposed Ridge deals 1 damage to East Road Ranger (2 / 3)
Turn 3
1.3 Draw
- Valiant Sacrifice 2
1.3 Action(s)
- none
2.2 Planning
- Ranger of Cardolan
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Eowyn
- East Road Ranger
- Total Quest Power = 7
3.2 Action(s)
- none
3.3 Staging
- Ice Storm canceled by A Test of Will.
- Total Staging Area Threat = 5
3.3 Action(s)
- none
3.4 Quest Resolution
- +1 Exposed Ridge progress (3 / 3) and explore it.
- -1 Protect the Innocent damage (1 / 10)
- Angmar Orc revealed from the Orc deck.
- Discard Snowbourn Scout.
- Valiant Sacrifice draws Hasty Stroke and Gandalf 2.
3.4 Action(s)
- none
4.2 Travel
- Weathered Hilltop
4.2 Action(s)
- none
5.2 Optional Engagement
- none
5.2 Action(s)
- none
5.3 Engagement
- Angmar Orc
5.3 Action(s)
- Exhaust Denethor to see the top card is Cornered Orc and put it back on top.
- Unexpected Courage readies Denethor.
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Angmar Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – +1 attack (Cornered Orc)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- none
6.7 Player Attacks
6.8b Target – Angmar Orc
- 6.8b Attackers
- Halbarad
- Ranger of Cardolan
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 4
- 6.8.3 Damage Dealt – 1 (1 / 3)
- 6.8.3 Action(s)
- none
7 Refresh
- 7.3 Threat – 30
- 7.4 Action(s)
- none
Turn 4
1.3 Draw
- Sneak Attack
1.3 Action(s)
- none
2.2 Planning
- none
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Halbarad
- Eowyn
- East Road Ranger
- Total Quest Power = 9
3.2 Action(s)
- none
3.3 Staging
- Weathered Hilltop 2
- Total Staging Area Threat = 4
3.3 Action(s)
- none
3.4 Quest Resolution
- +4 Weathered Hilltop progress (5 / 5) and explore it.
- -1 Protect the Innocent damage (0 / 10)
- Concealed Orc-camp revealed.
3.4 Action(s)
- none
4.2 Travel
- Ancient Causeway
4.2 Action(s)
- none
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Angmar Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Cold from Angmar)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
6.7 Player Attacks
6.8b Target – Angmar Orc
- 6.8b Attackers
- Halbarad
- Denethor
- Ranger of Cardolan
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 5
- 6.8.3 Damage Dealt – 2 (3 / 3)
- 6.8.3 Action(s)
- none
- Target destroyed.
- +1 Hunting the Orcs resource (1 / 4)
7 Refresh
- 7.3 Threat – 31
- 7.4 Action(s)
- none
Turn 5
1.3 Draw
- Gleowine
1.3 Action(s)
- none
2.2 Planning
- Gleowine
- Exhaust Gleowine to draw Snowbourn Scout 2.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Eowyn
- East Road Ranger
- Total Quest Power = 7
3.2 Action(s)
- none
3.3 Staging
- Ruins of Arnor
- Total Staging Area Threat = 5
3.3 Action(s)
- none
3.4 Quest Resolution
- +2 Ancient Causeway progress (2 / 2) and explore it.
- Threat – 33
- Angmar Orc revealed by the Orc deck.
- Discard East Road Ranger.
3.4 Action(s)
- none
4.2 Travel
- Ruins of Arnor
4.2 Action(s)
- none
5.2 Optional Engagement
- none
5.2 Action(s)
- none
5.3 Engagement
- Angmar Orc
5.3 Action(s)
- none
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Angmar Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Sheltered Valley)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
6.7 Player Attacks
6.8b Target – Angmar Orc
- 6.8b Attackers
- Halbarad
- Denethor
- Ranger of Cardolan
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 5
- 6.8.3 Damage Dealt – 2 (2 / 3)
- 6.8.3 Action(s)
- none
7 Refresh
- 7.3 Threat – 34
- 7.4 Action(s)
- none
Turn 6
1.3 Draw
- Beorn
1.3 Action(s)
- Gleowine draws Hasty Stroke 2.
2.2 Planning
- Snowbourn Scout
- +1 Concealed Orc-camp progress (1 / 2)
- Unexpected Courage 2 on Denethor.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Halbarad
- Eowyn
- Ranger of Cardolan
- Total Quest Power = 8
3.2 Action(s)
- none
3.3 Staging
- Cornered Orc
- Total Staging Area Threat = 5
3.3 Action(s)
- none
3.4 Quest Resolution
- +3 Ruins of Arnor progress (3 / 3) and explore it.
- Angmar Marauder revealed.
3.4 Action(s)
- none
4.2 Travel
- none
4.2 Action(s)
- none
5.2 Optional Engagement
- none
5.2 Action(s)
- none
5.3 Engagement
- Angmar Marauder
- Cornered Orc and it attacks.
- 6.4b Action(s)
- none
- 6.4.1 Defender – Snowbourn Scout
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Sheltered Valley)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 1
- +1 Protect the Innocent damage (1 / 10)
- 6.4.3 Action(s)
- none
- Defender destroyed.
5.3 Action(s)
- none
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Angmar Marauder
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – Deal 1 damage (Bitter Wind) (1 / 3)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
6.4b Enemy – Angmar Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Weathered Hilltop)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor.
6.4b Enemy – Cornered Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Make Camp)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Sneak Attack to put Gandalf in play and draw the Daughter of Nimrodel, Star Brooch, and Ranger of Cardolan. No Steward of Gondor, but getting healing is great. I was originally planning to play a Sentry next turn for more willpower and card draw. Now, it might be better to get healing going.
6.7 Player Attacks
6.8b Target – Angmar Marauder
- 6.8b Attackers
- Gandalf
- Halbarad
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 6
- 6.8.3 Damage Dealt – 4 (4 / 4)
- 6.8.3 Action(s)
- none
- Target destroyed. +1 Hunting the Orcs resource (2 / 4)
- Gandalf returns to hand.
- Valiant Sacrifice draws East Road Ranger 2 and Henamarth Riversong.
7 Refresh
- 7.3 Threat – 35
- 7.4 Action(s)
- none
Turn 7
1.3 Draw
- Self Preservation
1.3 Action(s)
- Gleowine draws Sneak Attack 2.
2.2 Planning
- Daughter of Nimrodel
- Star Brooch attached to Halbarad.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Eowyn
- Halbarad
- Total Quest Power = 7
3.2 Action(s)
- none
3.3 Staging
- Ruins of Arnor
- Total Staging Area Threat = 5
3.3 Action(s)
- none
3.4 Quest Resolution
- -1 Protect the Innocent damage (0 / 10)
3.4 Action(s)
- none
4.2 Travel
- Ruins of Arnor
4.2 Action(s)
- none
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Angmar Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – attack considered undefended (Tragic Discovery)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 2 assigned to Halbarad.
- +1 Protect the Innocent damage (1 / 10)
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
6.4b Enemy – Cornered Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – +2 attack (Cornered Orc)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 1
- +1 Protect the Innocent damage (2 / 10)
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor.
6.7 Player Attacks
6.8b Target – Angmar Orc
- 6.8b Attackers
- Halbarad
- Ranger of Cardolan
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 4
- 6.8.3 Damage Dealt – 1 (3 / 3)
- 6.8.3 Action(s)
- Denethor sees the top encounter card is Freezing Blast and put it on the bottom of the deck.
- Daughter of Nimrodel heals 2 damage from Denethor (0 / 3)
7 Refresh
- 7.3 Threat – 36
- 7.4 Action(s)
- none
Turn 8
1.3 Draw
- Celebrian’s Stone
1.3 Action(s)
- Gleowine draws Stand and Fight. I can Beorn into play permanently if I can get 6 Spirit resources. Also I’ve drawn half my deck and no Steward yet.
2.2 Planning
- none I want to get some more allies out but I really need Lore resources. I also want to keep a Leadership resource for Sneak attack and a Spirit one for Hasty Stroke. Next turn I think I’ll get to put more into play. Hopefully I don’t clear the active location for another enemy.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Halbarad
- Eowyn
- Total Quest Power = 7
3.2 Action(s)
- none
3.3 Staging
- Exposed Ridge
- Total Staging Area Threat = 6
3.3 Action(s)
- none
3.4 Quest Resolution
- +1 Ruins of Arnor progress (1 / 3) I got what I hoped for but now questing is going to be difficult.
3.4 Action(s)
- none
4.2 Travel
- none
4.2 Action(s)
- Denethor sees the top encounter card is Find Shelter. Put it back on top.
- Unexpected Courage readies Denethor.
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Cornered Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Find Shelter)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor.
6.7 Player Attacks
6.8b Target – Cornered Orc
- 6.8b Attackers
- Halbarad
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 2
- 6.8.3 Damage Dealt – 1 (1 / 2)
- 6.8.3 Action(s)
- Daughter of Nimrodel heals 2 damage on Eowyn (0 / 3)
- Denethor sees the top card of the encounter deck is Search the Ruins and put it on the bottom of the deck.
7 Refresh
- 7.3 Threat – 37
- 7.4 Action(s)
- none
Turn 9
1.3 Draw
- Daughter of Nimrodel 2
1.3 Action(s)
- Gleowine draws Daughter of Nimrodel 3. *Still no Steward.
2.2 Planning
- Celebrian’s Stone on Eowyn.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Protect the Innocent Quest
- Halabard
- Eowyn
- Total Quest Power = 9
3.2 Action(s)
- none
3.3 Staging
- Mysterious Omens
- Cornered Orc 2
- Total Staging Area Threat = 8
3.3 Action(s)
- none
3.4 Quest Resolution
- +1 Ruins of Arnor progress (2 / 3)
3.4 Action(s)
- none
4.2 Travel
- none
4.2 Action(s)
- none
5.2 Optional Engagement
- none
5.2 Action(s)
- none
5.3 Engagement
- Cornered Orc 2 and it attacks.
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – +1 attack (Freezing Blast)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
5.3 Action(s)
- a
6 Combat Phase
- Only Cornered Orc 1 gets a shadow because encounter deck ran out.
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Cornered Orc 1
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Search the Ruins)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor.
6.4b Enemy – Cornered Orc 2
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – N/A
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- none
6.7 Player Attacks
6.8b Target – Cornered Orc 2
- 6.8b Attackers
- Halbarad
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 2
- 6.8.3 Damage Dealt – 1
- 6.8.3 Action(s)
- Daughter of Nimrodel heals 2 damage on Halbarad (0 / 4)
7 Refresh
- 7.3 Threat – 38
- 7.4 Action(s)
- none
Turn 10
1.3 Draw
- Sneak Attack 3
1.3 Action(s)
- Gleowine draws Gandalf 3.
2.2 Planning
- Sarn Ford Sentry and draw Galadhrim Weaver and Faramir. I guess my deck really doesn’t want me to draw any of the 3 copies of Steward?!
- Galadhrim Weaver and shuffle Valiant Sacrifice from the discard back into my deck. Hopefully the shuffle puts Steward on top.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Mysterious Omens Quest
- Daughter of Nimrodel 3 randomly discarded.
- Halbarad
- Eowyn
- Galadhrim Weaver
- Sarn Ford Sentry
- Total Quest Power = 12
3.2 Action(s)
- none
3.3 Staging
- Tragic Discovery
- Threat – 40
- Total Staging Area Threat = 6
3.3 Action(s)
- none
3.4 Quest Resolution
- +1 Ruins of Arnor progress (3 / 3) and explore it.
- +5 Mysterious Omens progress (5 / 9)
- Concealed Orc-camp revealed from the orc deck.
3.4 Action(s)
- none
4.2 Travel
- Exposed Ridge
4.2 Action(s)
- none
5.2 Optional Engagement
- none
5.2 Action(s)
- none
5.3 Engagement
- none
5.3 Action(s)
- Exhaust Denethor to see the top encounter card is Sheltered Valley and put it back on top.
- Unexpected Courage readies Denethor
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Cornered Orc 1
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none Sheltered Valley
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor
6.4b Enemy – Cornered Orc 2
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – Deal 1 damage to defender (Bitter Wind)
- 6.4.2 Action(s)
- Daughter of Nimrodel heals 1 damage on Denethor.
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- none
7 Refresh
- 7.3 Threat – 41
- 7.4 Action(s)
- none
- Exposed Ridge deals 1 damage to Gleowine.
Turn 11
1.3 Draw
- A Test of Will
1.3 Action(s)
- Gleowine draws Steward of Gondor! At last!
2.2 Planning
- Steward of Gondor on Denethor and exhaust it for 2 resources.
- Sarn Ford Sentry and draw East Road Ranger 3 and Celebrian’s Stone 2.
3.1 Quest Phase 3.1 Action(s)
- none
3.2 Committed Characters vs Mysterious Omens Quest * Daughter of Nimrodel 2 randomly discarded. Well, at least I have Self Preservation if I need more healing.
- Halbarad
- Eowyn
- Galadhrim Weaver
- Sarn Ford Sentry x2
- Total Quest Power = 14
3.2 Action(s)
- none
3.3 Staging
- Ancient Causeway
- Total Staging Area Threat = 8
3.3 Action(s)
- Discard Faramir for +1 willpower. This is to set up Stand and Fight. I need willpower more than combat power so no Beorn via Stand and Fight this game.
3.4 Quest Resolution
- +3 Exposed Ridge progress (3 / 3) and explore it.
- +4 Mysterious Omens progress (9 / 9) and add it to the victory display.
- Stalwart attached to Denethor.
- Concealed Orc-camp 3 revealed from the Orc deck.
3.4 Action(s)
- none
4.2 Travel
- Ancient Causeway
4.2 Action(s)
- none
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Cornered Orc 1
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – +6 attack (Angmar Marauder) canceled with Hasty Stroke.
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
6.4b Enemy – Cornered Orc 2
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – none (Search the Ruins)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor.
6.7 Player Attacks
6.8b Target – Cornered Orc 1
- 6.8b Attackers
- Halbarad
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 2
- 6.8.3 Damage Dealt – 1 (2 / 2)
- 6.8.3 Action(s)
- Daughter of Nimrodel heals 1 damage on Denethor. (0 / 3)
- Target destroyed.
- +1 Hunting the Orcs resource (4 / 4)
- Flip to Savage Counterattack and advance to Stage 2.
- Phase ends.
- Orc Ambush and Amon Forn revealed.
- Angmar Orc found and put into play engaged with me.
7 Refresh
- 7.3 Threat – 42
- 7.4 Action(s)
- none
Turn 12
1.3 Draw
- Self Preservation 2
1.3 Action(s)
- Gleowine draws Dwarven Tomb.
2.2 Planning
- Stand and Fight to put Faramir into play.
- East Road Ranger
3.1 Quest Phase
- Discard a resource from Savage Counterattack (3 / 4) 3.1 Action(s)
- none
3.2 Committed Characters vs Main Quest
- Halbarad
- Eowyn
- Ranger of Cardolan
- Sarn Ford Sentry x2
- East Road Ranger
- Total Quest Power = 16
3.2 Action(s)
- none
3.3 Staging
- Sheltered Valley
- Total Staging Area Threat = 13
3.3 Action(s)
- Faramir exhausts for +6 willpower.
- Quest Power = 22
3.4 Quest Resolution
- +2 Ancient Causeway progress (2 / 2) and explore it.
- Threat – 44
- +7 quest progress (7 / 20)
3.4 Action(s)
- none
4.2 Travel
- Amon Forn
4.2 Action(s)
- none
6 Combat Phase
6.2 Action(s)
- none
6.3 Enemy Attacks
6.4b Enemy – Angmar Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – +0 attack (Exposed Ridge)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage readies Denethor.
6.4b Enemy – Cornered Orc
- 6.4b Action(s)
- none
- 6.4.1 Defender – Denethor
- 6.4.1 Action(s)
- none
- 6.4.2 Shadow – +1 attack (Cornered Orc)
- 6.4.2 Action(s)
- none
- 6.4.3 Determine combat damage – 0
- 6.4.3 Action(s)
- Unexpected Courage 2 readies Denethor.
6.7 Player Attacks
6.8b Target – Cornered Orc
- 6.8b Attackers
- Halbarad
- Denethor
- 6.8.1 Action(s)
- none
- 6.8.2 Total Attack – 3
- 6.8.3 Damage Dealt – 1 (2 / 2)
- 6.8.3 Action(s)
- none
- Target destroyed.
7 Refresh
- 7.3 Threat – 45
- 7.4 Action(s)
- none
Turn 13
1.3 Draw
- Steward of Gondor 2
1.3 Action(s)
- none
2.2 Planning
- Henamarth Riversong
- Ranger of Cardolan 2
3.1 Quest Phase
- Discard a resource from Savage Counterattack (2 / 4) 3.1 Action(s)
- Sneak Attack Gandalf and lower threat
- Threat – 40
- Denethor sees the top encounter card is Weathered Hilltop and leave it on top of the deck.
3.2 Committed Characters vs Main Quest
- Halbarad
- Eowyn
- Ranger of Cardolan x2
- Sarn Ford Sentry x2
- East Road Ranger
- Gandalf
- Gleowine
- Galadhrim Weaver
- Henamarth
- Total Quest Power = 24
3.2 Action(s)
- +11 willpower from Faramir
- Quest Power =35
3.3 Staging
- Weathered Hilltop
- Total Staging Area Threat = 10
3.3 Action(s)
- none
3.4 Quest Resolution
- +6 Amon Forn progress (6 / 6), explore it, and add it to the victory display.
- +19 quest progress (26 / 20) and win!
Campaign Resolution
- Mysterious Omens removed.
- Protect the Innocent has 2 damage.
- Stalwart attached to Denethor. The big downside to getting this now, is I won’t be able to put it on Amarthuil. I wouldn’t get him as a hero until Battle of Carn Dum anyway.
Score
- 152 = 12 completed rounds * 10 + 40 threat + 0 hero damage + 0 dead heroes – 8 victory points
Postmortem
I noticed in creating this post that I forgot on turn 2 to give Biting Wind surge. Oops
The grace of the Valar made up for not having Steward early. I actually had Steward in my first hand but only 2 allies and no healing. I still didn’t have healing but I liked having more allies to start with. The Unexpected Courages also made defending much easier. Also as I suspected after my last game, I needed to be more careful about when I explored an active location to avoid getting too many enemies. I’m sure I could have played this over and over to get the right sequence to win without Valar tokens. Guardians of Arnor also would be pretty awesome in this quest. It only takes 1 enemy to get them to 2 defense to block Cornered and Angmar Orcs. It’s not hard to get to 3 enemies. All the Dunedain with engaged enemy bonus would work well in this quest there’s a number of enemies but they’re fairly low attack except the Angmar Captain. Shadows would be a problem for keeping them around but Forest Snare would help with that. I almost got location locked, but if I had found Norther Tracker then it wouldn’t have been an issue. Ancient Causeway, Concealed Orc-camp, and Exposed Ridge all have 2 or 3 quest points. Not a big deal for the tracker. A bit of missed opportunity to highlight the Dunedain allies and Heir of Valandil with this quest. Still it worked especially since the late game is all a big questing sprint.
I already know I’ll have to modify the deck again for Deadman’s Dike. Will of the West at the very least needs to go back in. Most likely much of the card draw will need to be taken out. Stand and Fight and Erebor Hammersmith will also be good tech to put in. We’ll see if I can manage to put that all in or not.