Derndingle Warrior

  • Cycle
    • Angmar Awakened
  • Set
    • Escape from Mount Gram
  • Player Card Categories
    • Defense Bonus

The Ent defender

Background

Ents are sentient humanoid trees. The valar, Yavanna, wanted protectors for her trees and they were created to be those protectors. They are often called Tree Shepards as a result.

Derndingle specifically refers to a clearing in Fangorn Forest where the Ents held their Entmoot in the Two Towers. They decided at that Entmoot to attack Isengard and Saruman leading to the Last March of the Ents.

Card Theme

The Ents are demonstrated to be very fierce once roused to anger. See their destruction of Saruman’s forces as Isengard. The damage for bonuses present in many Ent cards is a reasonable mechanical representation of this. Although it is a bit a stretch for it to give anything besides an attack bonus.

Card Synergies and Interactions

Other Ents

Foremost among the Ent cards offering synergy with the Derndingle Warrior’s ability is Booming Ent. It gets +1 attack for each damaged Ent and is only limited by the number of damaged Ents a player controls. Derndingle as a sentinel defender and can use its action while defending to become damaged can easily become damaged boosting Booming Ent’s attack.

Treebeard ally is the great Ent enabler. He gains resources that can pay for or ready Derndingle Warrior. Entmoot similarly accelerates Ents by drawing more of them including any Derndingle Warriors in the top 5 cards. The second ability allows the defense bonus to be activated twice in 1 round since it is only limit 1 per attack. Wellinghall Preserver can heal the damage taken

Healing

Healing is a two fold benefit for Derndingle Warrior. First, it allows the Derndingle to keep using it’s ability. Second, if it does take damage after defending still, the healing can keep it around to defend again later. There are many options for healing besides just Wellinghall Preserver. Warden of Healing and Ioreth are the leading two. Warden because he is cheap, can heal 2 characters, and can heal multiple times a round if there are Lore resources to spare. Ioreth is great to heal a lot of damage at once. Most of the other options are less efficient than these two due to higher resource costs, action inefficiency, or other non-resource costs. On top of all these, Elrond hero can boost the effectiveness of those that don’t heal all the damage on a character.

Damage Cancelation

Honour guard is the only damage cancelation option available for the Derndingle. It helps partly like healing in stopping extra combat damage. It is nonbo though with the Derndingle’s ability because it can’t cancel the cost (the one damage) of using it.

Bonus Hit Points

More hit points also help maximize its defensive capability by expanding its capacity to take more damage either from its ability or just combat. The Ent Draught can be played since Derndingle Warrior fulfills the play restriction. Vigilant Guard is an in sphere option. Hauberk of Mail also gives Derndingle an a bonus defense as well as a hit point. Spare Pipe doesn’t do as much for the Derndingle with it’s 1 hit point but the event it fetches might help the overall deck performance.

Ally Readying

There are a couple Ent speicific options as seen earlier with ally Treebeard if he has 2 resources although often it is better to just ready Treebeard himself. Boom and Trumpted also works although there might be better targets for the +3 attack. Narya requires the play to use Gandalf or Cirdan, but offers the most synergy because not only will it ready Derndingle but boost its defense at the same time.

While he can’t have restricted attachments, there is Valiant Determination and Spare Hood and Cloak that can let him both quest and attack. Valiant Determination is the best of these as it will ensure he can do both every turn although probably not worth it for 1 willpower. Leadership Faramir hero is another way to potentially get the most use of him although it will be dependent on engaging an enemy every turn. Leadership introduced ally readying with Every Vigilant and Grim Resolve in the Core set. Ever Vigilant is a good way to ready the Warrior and get multiple defenses. Grim Resolve’s and The Free Peoples’ global readying is more aimed at turning the tide of a game to make a big quest push and then try to hold the line in combat.

Ring Rating

Card Talk uses the highly scientific yet arbitrary scale of 1 ring for the card to rule them all to 10 to be cast back into the fiery chasm from whence it came.

I rate Derndingle Warrior at 3 rings. It is a very affordable ally at 2 cost. The defense stat of 2 and 3 hit points make it a decent defending ally at that cost. It’s ability helps it rival the defensive staples Winged Guardian and Defender of Rammas. The drawback of it entering play exhausted combined with it needing to take damage for the defense bonus means sometimes it isn’t the best solution. That one turn delay can mean the difference in having to take an undefended attack or not. It can’t siege quest like Defender of Rammas and Winged Guardian since it has to defend for the defense bonus. Still it works well and can splash in many decks with Tactics.

  • Dave – 4
  • Grant – 5
  • Ted – TBR
  • Matt – 3
  • Average – 4

External Links

Sample Decks

Legolas Shoots Locations aka Mono Tactics v4 by kattattack22

Mono Tactics deck for Heirs of Numenor and Against the Shadow cycle. I tweaked the deck as I played through the cycle and through the various iterations it beat every quest. It definitely settled into a final form by Encounter at Amon Din.

Legolas Shoots Locations aka Mono Tactics v4

Main Deck

Hero (3)
Beregond (Heirs of Númenor)
Éowyn (The Flame of the West)
Legolas (Core Set)

Ally (24)
2x Beechbone (The Battle of Carn Dûm)
2x Bofur (Over Hill and Under Hill)
3x Defender of Rammas (Heirs of Númenor)
3x Derndingle Warrior (Escape from Mount Gram)
3x Dúnedain Hunter (The Lost Realm)
3x Eagles of the Misty Mountains (Return to Mirkwood)
2x Gandalf (Core Set)
3x Honour Guard (The Wastes of Eriador)
3x Knights of the Swan (The Steward’s Fear)

Attachment (17)
2x Arod (The Treason of Saruman)
3x Dagger of Westernesse (The Black Riders)
3x Favor of the Valar (The Battle of Carn Dûm)
3x Gondorian Shield (The Steward’s Fear)
3x Rivendell Blade (Road to Rivendell)
3x Secret Vigil (The Lost Realm)

Event (9)
3x Feint (Core Set)
3x Foe-hammer (Over Hill and Under Hill)
3x Hands Upon the Bow (Shadow and Flame)

3 Heroes, 50 Cards
Cards up to The Flame of the West

Sideboard

Hero (1)
Aragorn (The Lost Realm)

Ally (10)
1x Gandalf (Core Set)
3x Grimbold (The Flame of the West)
3x Legolas (The Treason of Saruman)
3x Vassal of the Windlord (The Dead Marshes)

Attachment (5)
3x Dwarven Axe (Core Set)
2x Horn of Gondor (Core Set)

Event (9)
3x Sterner than Steel (The Flame of the West)
3x The Eagles Are Coming! (The Hunt for Gollum)
3x Thicket of Spears (Core Set)

Decklist built and published on RingsDB.

Twin Council of the Wise Fellowship by kattattack22

Two player or two handed fellowship using Council of the Wise in both decks. A bit of experiment to build 2 identical decks so that pulling cards for Council of the Wise is a little more worthwhile.

Twin Council of the Wise – Beregond, Eowyn, and Legolas

Hero (3)
Beregond (The Flame of the West)
Éowyn (Core Set)
Legolas (Core Set)

Contract (0)
1x Council of the Wise (Under the Ash Mountains)

Ally (17)
1x Defender of Rammas (Heirs of Númenor)
1x Derndingle Warrior (Escape from Mount Gram)
1x Elven Jeweler (Escape from Mount Gram)
1x Galadhon Archer (The Nîn-in-Eilph)
1x Galadhrim Weaver (The Treachery of Rhudaur)
1x Galadriel’s Handmaiden (Celebrimbor’s Secret)
1x Gandalf (Core Set)
1x Gondorian Spearman (Core Set)
1x Honour Guard (The Wastes of Eriador)
1x Long Lake Fisherman (The Withered Heath)
1x Northern Tracker (Core Set)
1x Rhovanion Outrider (Temple of the Deceived)
1x Rider of Rohan (Beneath the Sands)
1x Rider of the Mark (Road to Rivendell)
1x West Road Traveller (Return to Mirkwood)
1x Westfold Horse-breeder (The Voice of Isengard)
1x Zigil Miner (Khazad-dûm)

Attachment (13)
1x Ancient Mathom (A Journey to Rhosgobel)
1x Bow of Yew (The Wilds of Rhovanion)
1x Dagger of Westernesse (The Black Riders)
1x Gondorian Shield (The Steward’s Fear)
1x Magic Ring (The Crossings of Poros)
1x Raiment of War (The Thing in the Depths)
1x Rohan Warhorse (The Voice of Isengard)
1x Round Shield (Mount Gundabad)
1x Secret Vigil (The Lost Realm)
1x Silver Circlet (Wrath and Ruin)
1x Silver Lamp (The Voice of Isengard)
1x Unexpected Courage (Core Set)
1x War Axe (The City of Ulfast)

Event (19)
1x A Test of Will (Core Set)
1x Defiant Challenge (Under the Ash Mountains)
1x Desperate Defense (The Flame of the West)
1x Dwarven Tomb (Core Set)
1x Elrond’s Counsel (The Watcher in the Water)
1x Elven-light (The Dread Realm)
1x Feint (Core Set)
1x Foe-hammer (Over Hill and Under Hill)
1x Hands Upon the Bow (Shadow and Flame)
1x Hasty Stroke (Core Set)
1x Horn’s Cry (The Treachery of Rhudaur)
1x Open the Armory (The Dungeons of Cirith Gurat)
1x Quick Strike (Core Set)
1x Stand and Fight (Core Set)
1x Sterner than Steel (The Flame of the West)
1x The Galadhrim’s Greeting (Core Set)
1x The White Council (The Dunland Trap)
1x The Wizards’s Voice (The Voice of Isengard)
1x Will of the West (Core Set)

Player Side Quest (1)
1x Gather Information (The Lost Realm)

3 Heroes, 50 Cards

Sideboard

Hero (2)
Brand son of Bain (The Hills of Emyn Muil)
Glorfindel (Foundations of Stone)

Ally (1)
1x Celduin Traveler (The Nîn-in-Eilph)

Attachment (4)
1x Miruvor (Shadow and Flame)
1x Steed of Imladris (Across the Ettenmoors)
1x Thorongil (The Fortress of Nurn)
1x Thrór’s Key (On the Doorstep)

Event (5)
1x Helm of Secrecy (Under the Ash Mountains)
1x Hold Your Ground! (The Battle of Carn Dûm)
1x Power of Orthanc (The Voice of Isengard)
1x Reforged (The Fate of Wilderland)
1x Shadow of the Past (Return to Mirkwood)

Twin Council of the Wise – Arwen, Grimbeorn, and Lanwyn

Hero (3)
Arwen Undómiel (The Dread Realm)
Grimbeorn the Old (The Withered Heath)
Lanwyn (The Thing in the Depths)

Contract (0)
1x Council of the Wise (Under the Ash Mountains)

Ally (17)
1x Defender of Rammas (Heirs of Númenor)
1x Derndingle Warrior (Escape from Mount Gram)
1x Elven Jeweler (Escape from Mount Gram)
1x Galadhon Archer (The Nîn-in-Eilph)
1x Galadhrim Weaver (The Treachery of Rhudaur)
1x Galadriel’s Handmaiden (Celebrimbor’s Secret)
1x Gandalf (Core Set)
1x Gondorian Spearman (Core Set)
1x Honour Guard (The Wastes of Eriador)
1x Long Lake Fisherman (The Withered Heath)
1x Northern Tracker (Core Set)
1x Rhovanion Outrider (Temple of the Deceived)
1x Rider of Rohan (Beneath the Sands)
1x Rider of the Mark (Road to Rivendell)
1x West Road Traveller (Return to Mirkwood)
1x Westfold Horse-breeder (The Voice of Isengard)
1x Zigil Miner (Khazad-dûm)

Attachment (13)
1x Ancient Mathom (A Journey to Rhosgobel)
1x Bow of Yew (The Wilds of Rhovanion)
1x Dagger of Westernesse (The Black Riders)
1x Gondorian Shield (The Steward’s Fear)
1x Magic Ring (The Crossings of Poros)
1x Raiment of War (The Thing in the Depths)
1x Rohan Warhorse (The Voice of Isengard)
1x Round Shield (Mount Gundabad)
1x Secret Vigil (The Lost Realm)
1x Silver Circlet (Wrath and Ruin)
1x Silver Lamp (The Voice of Isengard)
1x Unexpected Courage (Core Set)
1x War Axe (The City of Ulfast)

Event (19)
1x A Test of Will (Core Set)
1x Defiant Challenge (Under the Ash Mountains)
1x Desperate Defense (The Flame of the West)
1x Dwarven Tomb (Core Set)
1x Elrond’s Counsel (The Watcher in the Water)
1x Elven-light (The Dread Realm)
1x Feint (Core Set)
1x Foe-hammer (Over Hill and Under Hill)
1x Hands Upon the Bow (Shadow and Flame)
1x Hasty Stroke (Core Set)
1x Horn’s Cry (The Treachery of Rhudaur)
1x Open the Armory (The Dungeons of Cirith Gurat)
1x Quick Strike (Core Set)
1x Stand and Fight (Core Set)
1x Sterner than Steel (The Flame of the West)
1x The Galadhrim’s Greeting (Core Set)
1x The White Council (The Dunland Trap)
1x The Wizards’s Voice (The Voice of Isengard)
1x Will of the West (Core Set)

Player Side Quest (1)
1x Gather Information (The Lost Realm)

3 Heroes, 50 Cards

Sideboard

Hero (2)
Brand son of Bain (The Hills of Emyn Muil)
Glorfindel (Foundations of Stone)

Ally (1)
1x Celduin Traveler (The Nîn-in-Eilph)

Attachment (4)
1x Miruvor (Shadow and Flame)
1x Steed of Imladris (Across the Ettenmoors)
1x Thorongil (The Fortress of Nurn)
1x Thrór’s Key (On the Doorstep)

Event (5)
1x Helm of Secrecy (Under the Ash Mountains)
1x Hold Your Ground! (The Battle of Carn Dûm)
1x Power of Orthanc (The Voice of Isengard)
1x Reforged (The Fate of Wilderland)
1x Shadow of the Past (Return to Mirkwood)

Fellowship built and published on RingsDB.

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