Smoke and Think

  • Player Card Categories 
    • Cost Reduction


Pipe-weed originally grew in Numenor. The Numenorians brought it to Middle Earth. It was the Hobbits though that domesticated and started smoking it in pipes. The practice spread via Bree because it was a crossroads town.

Card Theme

Many of the resource acceleration cards in the game represent Middle Earth’s material wealth. These include cards like Steward of Gondor, Zigil Miner, Traffic from Dale. Many of the cost reduction cards are thematically tied to knowledge and thought. Master of Lore and Erebor Toymaker are prime examples.

The Song attachments of To the Sea, To the Sea and O Lorien! also arguably can be tied to this theme. The record attachments since they reduce their own cost represent this as well.

It is also fun to think about the characters all being drawn together to sit around and smoke a pipe. Granted this card can help play other cards besides allies. The high cost unique allies like Gandalf and Gimli as we see them do so in the books.

Card Synergies and Interactions


Obviously the more pipes you have the better this card is. Spare Pipe, Hobbit Pipe, and Dunedain Pipe all help draw Smoke and Think to get it into play. Wizard Pipe plus Gandalf hero has great synergy with Smoke and Think. The Wizard Pipe can set up Gandalf to play it from the top of the deck even if you don’t have a Spirit hero. Gandalf can also make use of the cost reduction in any phase with his ability which can be great to play some high cost yet powerful events like Galadhrim’s Greeting or Grim Resolve. Dwarf Pipe doesn’t have much synergy other than it being in the same sphere and keeping Smoke and Think in the deck if a mined away by a Zigil Miner or Spirit Dain.

High Cost allies

Once two or three pipes are play, Smoke and Think accelerate resources at rate similar to Steward of Gondor. Gandalf hero with his resource smoothing and strong stats works well with Hobbits, Dwarves, and/or Dunedain to make it possible to get 5 or 6 pipes in play that can make even the most expensive cards like Beorn ally and Brok Ironfist cost 0. This burst of resource acceleration is fantastic with high cost unique allies like Firyal, Jubayr, Legolas, or Treebeard. These allies have hero level stats and strong abilities that can make a huge difference if played early. Even a 2 or 3 cost discount can help to play them without having to save up for multiple turns.

Ring Rating

Card Talk uses the highly scientific yet arbitrary scale of 1 ring for the card to rule them all to 10 to be cast back into the fiery chasm from whence it came.

I rate Smoke and Think at 4 rings. It can have a pretty big effect. It takes a good amount of setup to get there however. It is also is limited because it is an event. Repeatable resource acceleration like Steward of Gondor, Zigil Miner, and O Lorien! will provide more value over the course of the game. If used to bring in a high cost yet strong ally like Treebread, Beorn, or Glorfindel then it is worth the effort. It can also be hard to count on with only 3 copies in the deck. Fortunately, card draw and search cards like Spare Pipe and Heed the Dream can help a player find it when they have a high cost card in hand.

  • Dave – 4
  • Grant – 2
  • Ted – 3
  • Matt – 4
  • Average – 3.25

Sample Decks

Smokin’ Sidequest Gandalf! by Matt Kell (kattattack22)

Pipe deck also featuring dwarf mining and side quests with underground location tech for Beneath the Sands.

Main Deck

Hero (3)
Dáin Ironfoot (The Ghost of Framsburg)
Gandalf (The Road Darkens)
Thurindir (Race Across Harad)

Ally (13)
1x Bilbo Baggins (The Road Darkens)
2x Bombur (Road to Rivendell)
3x Ered Luin Miner (Temple of the Deceived)
1x Glorfindel (Flight of the Stormcaller)
3x Northern Tracker (Core Set)
3x Warden of Healing (The Long Dark)

Attachment (23)
2x Dúnedain Pipe (The Black Serpent)
2x Dwarf Pipe (The Mûmakil)
3x Ever My Heart Rises (The Long Dark)
2x Gandalf’s Staff (The Road Darkens)
1x Narya (The Grey Havens)
2x Ring of Thrór (The Ghost of Framsburg)
2x Shadowfax (The Treason of Saruman)
1x Silver Lamp (The Voice of Isengard)
3x Spare Pipe (The Land of Sorrow)
3x Unexpected Courage (Core Set)
2x Wizard Pipe (The Road Darkens)

Event (15)
3x Hidden Cache (The Morgul Vale)
3x Old Toby (The Black Serpent)
3x Smoke and Think (The Land of Sorrow)
3x Smoke Rings (The Black Riders)
3x Will of the West (Core Set)

Player Side Quest (4)
1x Double Back (Escape from Mount Gram)
1x Gather Information (The Lost Realm)
1x Rally the West (The Black Serpent)
1x Scout Ahead (The Wastes of Eriador)

3 Heroes, 55 Cards
Cards up to The Land of Sorrow


Ally (9)
3x East Road Ranger (The Wastes of Eriador)
3x Ethir Swordsman (The Steward’s Fear)
3x Rhovanion Outrider (Temple of the Deceived)

Attachment (1)
1x Ring of Thrór (The Ghost of Framsburg)

Event (9)
3x The Galadhrim’s Greeting (Core Set)
3x Well-Equipped (The Blood of Gondor)
3x Word of Command (The Long Dark)

Decklist built and published on RingsDB.

Master Baggins by TheChad

Hobbit Pipe deck that pumps out strong unique allies with Smoke and Think.

Main Deck

Hero (3)
(MotK) Bilbo Baggins (Messenger of the King Allies)
Frodo Baggins (Conflict at the Carrock)
Sam Gamgee (The Black Riders)

Contract (0)
1x Messenger of the King (The Land of Sorrow)

Ally (20)
1x Arwen Undómiel (The Watcher in the Water)
1x Bill the Pony (The Black Riders)
3x Celduin Traveler (The Nîn-in-Eilph)
1x Erebor Toymaker (Mount Gundabad)
1x Erestor (The Long Dark)
1x Faramir (Core Set)
3x Gandalf (Over Hill and Under Hill)
1x Gimli (The Treason of Saruman)
1x Glorfindel (Flight of the Stormcaller)
1x Jubayr (The Mûmakil)
1x Prince Imrahil (The Flame of the West)
1x Rosie Cotton (The Mountain of Fire)
1x Súlien (The City of Corsairs)
1x Treebeard (The Antlered Crown)
2x Wild Stallion (Roam Across Rhovanion)

Attachment (14)
1x Gandalf’s Staff (The Road Darkens)
3x Hobbit Pipe (The Black Riders)
2x Narya (The Grey Havens)
1x Red Book of Westmarch (The Land of Sorrow)
1x Resourceful (The Watcher in the Water)
2x Shadowfax (The Treason of Saruman)
3x Spare Pipe (The Land of Sorrow)
1x Wizard Pipe (The Road Darkens)

Event (17)
2x A Test of Will (Core Set)
2x Dwarven Tomb (Core Set)
1x Free to Choose (Trouble in Tharbad)
3x Smoke and Think (The Land of Sorrow)
2x Smoke Rings (The Black Riders)
3x The Shirefolk (Mount Gundabad)
3x Timely Aid (The Redhorn Gate)
1x To Arms! (The Wilds of Rhovanion)

3 Heroes, 51 Cards
Cards up to The Land of Sorrow

Decklist built and published on RingsDB.

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