Under the Ash Mountains with Electronjon’s Ain’t No Ash Mountain High Enough – November 6, 2021 – 2nd Attempt

Overview

I try to play better this time. The plan is to engage the patrol earlier and quest harder. If only the draws cooperate.

Decklist

Ain’t no Ash Mountain High Enough

Hero (3)
Beregond (The Flame of the West)
Éowyn (Core Set)
Glorfindel (Foundations of Stone)

Ally (21)
2x Arwen Undómiel (The Watcher in the Water)
2x Dunedain Pathfinder (Race Across Harad)
3x Ered Luin Miner (Temple of the Deceived)
3x Ethir Swordsman (The Steward’s Fear)
3x Galadhrim Weaver (The Treachery of Rhudaur)
3x Knight of Belfalas (The City of Ulfast)
3x Pelargir Shipwright (Assault on Osgiliath)
3x Rider of Rohan (Beneath the Sands)

Attachment (12)
2x Gondorian Shield (The Steward’s Fear)
1x Inner Strength (Wrath and Ruin)
3x Light of Valinor (Foundations of Stone)
3x Map of Earnil (Assault on Osgiliath)
1x The One Ring (A Shadow in the East)
2x Unexpected Courage (Core Set)

Event (18)
3x A Test of Will (Core Set)
2x Dwarven Tomb (Core Set)
3x Elrond’s Counsel (The Watcher in the Water)
3x Hidden Cache (The Morgul Vale)
3x Reforged (The Fate of Wilderland)
3x Stand and Fight (Core Set)

3 Heroes, 51 Cards

Deck built on RingsDB.

Play by Play

Starting Hand after Mulligan

  • Pelargir Shipwright
  • Gondorian Shield
  • Hidden Cache
  • Elrond’s Counsel
  • Stand and Fight
  • Map of Earnil

Setup

  • 45 cards in deck and have to mine 5
    • Light of Valinor
    • Dwarven Tomb
    • Stand and Fight
    • Ethir Swordsman
    • Reforged
  • Torech Gorgor Patrol and A Haunt for Beasts added to the staging area.
  • Attach The One Ring to Beregond
  • Find and add Inner Strength to hand
  • Threat – 24

Turn 1

1.3 Draw

  • Elrond’s Counsel

1.3 Action(s)

  • none

2.2 Planning

  • Stand and Fight Ethir Swordsman
  • Inner Strength on Beregond

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Glorfindel
  • Threat – 25
  • Ethir Swordsman
  • Total Quest Power = 9

3.2 Action(s)

  • none

3.3 Staging

  • Burning Reek mines
    • Ethir Swordsman 2
    • Dwarven Tomb 2
    • Ered Luin Miner and put into play
    • Gondorian Shield 2
  • Threat – 26
  • Total Staging Area Threat = 3

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +5 quest progress (max 5 / 25)

3.4 Action(s)

  • none

5.2 Optional Engagement

  • Torech Gorgor Patrol and it attacks
  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Ered Luin Miner
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – defending character can’t ready until the end of the round (Fearful Shadows)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 4
  • 6.4.3 Action(s)
    • none
  • Ered Luin Miner destroyed.

5.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Torech Gorgor Patrol

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Fiery Chasm)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none
  • Threat – 25

7 Refresh

  • 7.3 Threat – 26
  • 7.4 Action(s)
    • none
  • Mine Knight of Belfalas, Arwen, and A Test of Will

Turn 2

1.3 Draw

  • A Test of Will

1.3 Action(s)

  • none

2.2 Planning

  • Pelargir Shipwright

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Glorfindel and threat is 27
  • Ethir Swordsman
  • Pelargir Shipwright
  • Total Quest Power = 12

3.2 Action(s)

  • none

3.3 Staging

  • Twisted Tunnel
  • Discard until Nameless Beast added
  • Total Staging Area Threat = 5

3.3 Action(s)

  • Elrond’s Counsel x2
  • Discard Hidden Cache for +1 willpower
  • Quest Power =15
  • Threat – 21

3.4 Quest Resolution

  • +10 quest progress (15 / 25)

3.4 Action(s)

  • none

4.2 Travel

  • Twisted Tunnel

4.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Torech Gorgor Patrol

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – whiffs no ready characters (Spawn of Shelob)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none
  • Threat – 20

7 Refresh

  • 7.3 Threat – 21
  • 7.4 Action(s)
    • none
  • Mine Galadhrim Weavers x2 and Unexpected Courage

Turn 3

1.3 Draw

  • Knight of Belfalas

1.3 Action(s)

  • none

2.2 Planning

  • Map of Earnil
  • Use Map of Earnil to play Dwarven Tomb, get Unexpected Courage into hand, and put Dwarven Tomb on the bottom of my deck.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Glorfindel and threat is 22
  • Ethir Swordsman
  • Pelargir Shipwright
  • Total Quest Power = 12

3.2 Action(s)

  • none

3.3 Staging

  • Nameless Beast
  • Total Staging Area Threat = 6

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +2 Twisted Tunnel progress (2 / 2) and explore it.
  • +4 quest progress (19 / 25)

3.4 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Torech Gorgor Patrol

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Overwhelming Darkness) (That’s the 2nd side quests I’ve discarded. The when revealed on Twisted Tunnel discarded another)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none
  • Threat – 21

7 Refresh

  • 7.3 Threat – 22
  • 7.4 Action(s)
    • none
  • Mine Rider of Rohan, Light of Valinor, and Arwen

Turn 4

1.3 Draw

  • Rider of Rohan

1.3 Action(s)

  • none

2.2 Planning

  • Rider of Rohan

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Glorfindel and threat is 23
  • Ethir Swordsman
  • Pelargir Shipwright
  • Rider of Rohan
  • Total Quest Power = 14

3.2 Action(s)

  • none

3.3 Staging

  • Mordor Cave Troll
  • Total Staging Area Threat = 9

3.3 Action(s)

  • Discard Gondorian Shield for +1 willpower

3.4 Quest Resolution

  • +6 quest progress (25 / 25)
  • Advance to Stage 2
  • Overwhelming Darkness and Spawn of Shelob added to the staging area.

3.4 Action(s)

  • none

5.3 Engagement

  • Spawn of Shelob and mine Light of Valinor

5.3 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Torech Gorgor Patrol

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Whiffs because it won’t destroy a character (Ash Mountain Werewolf)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none
  • Threat – 22

6.4b Enemy – Spawn of Shelob

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – Discards Ransacked Supplies from the encounter deck (Twisted Tunnel)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 to Glorfindel
  • 6.4.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 23
  • 7.4 Action(s)
    • none
  • Mine Map of Earnil, Reforged, Unexpected Courage, and Ered Luin Miner that is put into play.

Turn 5

1.3 Draw

  • Rider of Rohan

1.3 Action(s)

  • none

2.2 Planning

  • Unexpected Courage on Beregond
  • Map of Earnil mined

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Glorfindel and threat is 24
  • Ethir Swordsman
  • Pelargir Shipwright
  • Rider of Rohan
  • Ered Luin Miner
  • Total Quest Power = 15

3.2 Action(s)

  • none

3.3 Staging

  • Fearful Shadows
  • Threat – 25
  • Total Staging Area Threat = 9

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +6 quest progress (6 / 25)

3.4 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Torech Gorgor Patrol

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Hideous Deeps)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • ready with Unexpected Courage

6.4b Enemy – Spawn of Shelob

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – whiffs because no ready characters (Spawn of Shelob)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 26
  • 7.4 Action(s)
    • none
  • Mine A Test of Will, Hidden Cache, Dunedain Pathfinder, Elrond’s Counsel.
  • +2 resources on Eowyn.

Turn 6

1.3 Draw

  • Ered Luin Miner

1.3 Action(s)

  • none

2.2 Planning

  • Rider of Rohan
  • Pelargir Shipwright mined.

3.1 Quest Phase 3.1 Action(s)

  • none

3.2 Committed Characters vs Main Quest

  • Eowyn
  • Glorfindel and threat is 27
  • Ethir Swordsman
  • Pelargir Shipwright
  • Riders of Rohan x2
  • Ered Luin Miner
  • Total Quest Power = 17

3.2 Action(s)

  • none

3.3 Staging

  • Narrow Opening
  • Total Staging Area Threat = 12

3.3 Action(s)

  • none

3.4 Quest Resolution

  • +5 quest progress (11 / 25) (This is not looking good with only 9 cards left in my deck)

3.4 Action(s)

  • none

4.2 Travel

  • Narrow Opening

4.2 Action(s)

  • none

5.2 Optional Engagement

  • Mordor Cave Troll

5.2 Action(s)

  • none

6 Combat Phase

6.2 Action(s)

  • none

6.3 Enemy Attacks

6.4b Enemy – Torech Gorgor Patrol

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Torech Gorgor Patrol)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 0
  • 6.4.3 Action(s)
    • none
  • Threat – 26

6.4b Enemy – Spawn of Shelob

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – none
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – whiffs because no ready characters (Spawn of Shelob)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 2 to Eowyn
  • 6.4.3 Action(s)
    • Beregond readies with Unexpected Courage

6.4b Enemy – Mordor Cave Troll

  • 6.4b Action(s)
    • none
  • 6.4.1 Defender – Beregond
  • 6.4.1 Action(s)
    • none
  • 6.4.2 Shadow – none (Mordor Cave Troll)
  • 6.4.2 Action(s)
    • none
  • 6.4.3 Determine combat damage – 1
  • 6.4.3 Action(s)
    • none

7 Refresh

  • 7.3 Threat – 27
  • 7.4 Action(s)
    • none
  • Mine Hidden Cache, Pelargir Shipwright, Stand and Fight, and Knight of Belfalas

Turn 7

1.3 Draw

  • Reforged

Postmortem

Oh I miscalculated. I will run of cards at the end of this round. I could try to go for Overwhelming Darkness but it wouldn’t buy me the 2 more rounds I need. Overwhelming Darkness really kills any tricks to add cards to my deck. Well that is another loss. I think I had the right player and encounter card draws in my last game to win, but my early play mistake of not engaging the patrol and aggressively questing last that game for me. This one I engaged it early but only got 1 Shipwright in play and just wasn’t getting the same level of quest power going. I also had much more staging area threat to deal with.

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